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View Full Version : UT 2007: Eikadia Dracten Recruiting (Animators, Texture Artists, Zbrush, Maya 3D)


Talbain_Nova
04-28-2006, 10:47 AM
http://dracten.hlgaming.com/e107_themes/tw3k.1.1/images/logo.png
“As a sun is born a eye is casted upon a strange new world.”
– An Unknown book is discovered and a enemy that you have never seen before in a video game is awaken.

The Dracten Project is seeking a Team of Visual Artists and Designers.
For 4 years now, we have been working on this Project. Working on a new original Game Idea. This is a universe that you hav never seen before, a planet filled with Tensions amongst interstellar powers were bottled up by an Organisation for Interstellar Peace. Unfortunatly a old secret is kept hidden from the Alien Society and a new enemy will Rise.

This Project is focusing to be released for the Unreal Tournament 2007 engine. For the time being we are putting the HL 2 engine on hold.)

http://img.photobucket.com/albums/v686/iolarnula/diego03_CRT.jpg
http://dracten.hlgaming.com/forums/uploads//post-9-1146096040.jpg
http://dracten.hlgaming.com/e107_images/newspost_images/carbine11aug21.jpg

We are currently looking for dedicated People to join.
(Non Payed Positions -This is a Project)
3-D Modellers - knows Zbrush or Maya
Texture Designers - Maya or 3dsmax
Concept Designers - basic creature designs

Want to Join Our Community?
Send us some of your best works and we will try and find a slot for you. E-mail pictures to the following address:
mdg13@qwest.net

This project is taking a new, ambitious approach to development in that we are writing a modification 'by' the community 'for' the community, the idea being that rather than having a tight nit team the project is open to anyone to help with in all areas.

Concerning what the game is about:
We are going for a Action/Adventure Single Player & Online Coop Type Game.
Where it can be played in FPS or Third Person. The design team have put hours of hard graft into creating a unique, never before attempted fantasy sci-fi universe featuring:
Anthro Dragons,strange anima creatures,Nograds,Aliens,Foxes.
The Game will have weapons like Swords, Guns, rocket launchers, explosives, Vehicles, Mechs.

This project is centered around co-op multiplayer set in the unique futuristic "Dracten" universe. You will be able to choose from 5 different races to play, each with their own fighting style, and experience the atmospheric story of Dracten, fighting alongside your friends or NPCs. The team has quite a few original ideas for the mod that we will keep under wraps for the time being. The mod is currently well on its way to production. Anyone interested in joining, or just looking for more info on the mod can send an email over to mdg13@qwest.net (mdg13@qwest.net).

Thank You

Talbain_Nova
06-05-2006, 01:11 AM
A place for a Texture Artist is open, If you wish to expand your portfolio, we'd love to have you help out.

We are looking for a texture artist who can Texture 3D models in Maya or 3Dsmax.
http://dracten.hlgaming.com/forums/uploads//post-9-1144799840.jpg

You'll be Texturing 3D models like this, please submite your examples to this email: mdg13@qwest.net

GameFace
06-05-2006, 06:19 PM
Hey will you need maya animators? If so let me know ruelsmith@gmail.com Im in the process of finishing up my website I will send you a finished site next week. If your interested let me know
-Ruel

Juancheitor
06-05-2006, 11:39 PM
I could help with some animations. If you need someone, let me know in
juancoutof@arrakis.es

agohyc
06-09-2006, 07:33 PM
Hi there, the project sounds interesting. Contact me for the animation part

agohyc@yahoo.com

Llitt
06-10-2006, 09:19 PM
I wouldn't mind helping with the modelling, I have some free time and I should be able to help :D

rtwolfenstein@hotmail.com

Set aside the modelling, I am part of a mapping team for Unreal 2k4, I produce Static Meshes and other stuff, so I might have some knowledge..
If ever you need mappers, me and my team would also be glad to help :D

feldy
06-16-2006, 05:39 AM
hey when you get your hands on the new unreal 03 editor you gunna shit... the studio i work for is currently a unreal 3 studio. were doing two aaa titles right now for 360 and ps3 both fps. when the unreal is finaly released to the plubic omg well when its released ill help out in the effects part of it when i can. you can email me at feld3d@Yahoo.com or jkendall@sparkunlimited.com


by the way if you guys are looking for work were hiring http://www.sparkunlimited.com/jobs/


as for your modeling and textureing ways i can tell you what you should as well

its way beefer then source then a lot funner to work in i was in a hl2 mod at the end of 04 begeing of 05 source was not fun we hired a designer who made that prison break map for hl2 single player you can google it its free it was good stuff

feldy
06-16-2006, 05:46 AM
one thing about the model you need to model it with the mouth open for anaimtion reasons and rigging reasons the big one. acutaly i have rigger at work who still team stuff outside of work ill see what he thinks

Talbain_Nova
07-02-2006, 11:28 PM
Thanks guys for the help and information. ^_^

The 3D Model I posted in the second post above is Rigged, the only problem is we don't have someone who knows how to Skin it.

If anyone can help with skinning or texturing let us know.

Here is another update on one of the other characters.
http://dracten.hlgaming.com/e107_images/newspost_images/finalphase10wq.jpg

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