cloudscapes
01-03-2003, 07:10 PM
Hi all,
I started doing CG with C4D5 a few years back. I now work for a game dev company doing modeling and texturing, but we use 3DS Max. IMHO, Max doesn't have many strong points compaired to C4D, but one thing I *did* like was the viewport movements for zooming/dragging/rotation. Per-vertex editing was a breeze with these viewport controls.
C4D does have an equivalent, the 1, 2 and 3 keys for drag, scale and rotate I believe. But all with the same mouse button. I was wondering if there was a way to utilize all three mouse buttons and possible only one key to perform these (and other) actions! Any ideas? Now using C4D7.x btw.
-Etienne
I started doing CG with C4D5 a few years back. I now work for a game dev company doing modeling and texturing, but we use 3DS Max. IMHO, Max doesn't have many strong points compaired to C4D, but one thing I *did* like was the viewport movements for zooming/dragging/rotation. Per-vertex editing was a breeze with these viewport controls.
C4D does have an equivalent, the 1, 2 and 3 keys for drag, scale and rotate I believe. But all with the same mouse button. I was wondering if there was a way to utilize all three mouse buttons and possible only one key to perform these (and other) actions! Any ideas? Now using C4D7.x btw.
-Etienne
