Chan
01-03-2003, 07:32 PM
First of all, sorry about the title 'cause I couldn't think of a better one and ofcourse about my bad english.
Okay, let's get down to the problem. Lets say I make a box and I apply an Edit Mesh modifier. Then I select a polygon and delete it, then... well you know, what it looks like, then. Well I accidently did that and I can't Undo it. So the question is, is it possible and if it is, then how to restore the polygon so that everything would be normal?
I'm using 3D Studio Max 5.
Okay, let's get down to the problem. Lets say I make a box and I apply an Edit Mesh modifier. Then I select a polygon and delete it, then... well you know, what it looks like, then. Well I accidently did that and I can't Undo it. So the question is, is it possible and if it is, then how to restore the polygon so that everything would be normal?
I'm using 3D Studio Max 5.
