View Full Version : Object:Low poly model/texture work
Vassago 01-03-2003, 07:00 AM Hey everyone, just thought I'd give you all a sneak peek on something I did for the BattleGrounds mod before going on Xmas vacation.
700 faces
2 512x512 textures (finals at 256x256 for HL)
5 hours to complete (from model to final texture)
http://digital.oktagone.net/images/3d_1.jpg
http://digital.oktagone.net/images/3d_2.jpg
the 512 flats:
http://digital.oktagone.net/images/3d_1_tex1.jpg
http://digital.oktagone.net/images/3d_1_tex2.jpg
comments/critique welcome and wanted.
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Very nice textures man. :thumbsup: :thumbsup:
Like your work.. would be nice to se a wireframe of the model.
Keep it up.
Vassago
01-03-2003, 02:53 PM
Thanks a lot man ;)
Here are some wireframe shots:
http://digital.oktagone.net/temp/cw1.jpg
http://digital.oktagone.net/temp/cw2.jpg
Spliff_Richards
01-03-2003, 07:10 PM
Nicely done sir.
chlywly
01-03-2003, 07:30 PM
Woah great stuff only 5 hours? Any way you can make a tutorial on how you went through the steps creating that texture?:bounce:
Great texture, and in only 5 hours ;)
Nice job ! :thumbsup: :applause:
Vassago
01-05-2003, 03:52 AM
Thanks for the feedback.
While it's true that your texture is far more optimal, I did it differantly to make sure that there was less of a repetitive look to it. As far as the textures go, the wood was derived from photos. Everything else, I hand painted. I'll make a tutorial on it something though.
arjun
01-05-2003, 05:33 AM
BG mod for half-life I assume? I freaking love that game! :thumbsup: :thumbsup:
Maybe is not very polished right now, but it's still awesome :)
Anyways, great work, I wish I could model like that. Keep it up!
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