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ReeZerHGH
04-25-2006, 05:12 PM
hi...
When i render my frames i get a problem. It's like, that some of my objects are behind the wall, and not in front of it, as it should be.

I've taken some pics to show you..

the rendered pic.
http://www.halflifeworld.dk/henry/blender/1.jpg

the way it should be.http://www.halflifeworld.dk/henry/blender/2.jpg

what is wrong? do any know any solutions to this? :)
thank you

BgDM
04-27-2006, 02:40 PM
I have no idea as to what is going on here.

Can you possibly post the blend file so we can take a look and possibly solve it for you?

BgDM

fligh
04-27-2006, 04:11 PM
Turn OFF Z-Invert on all your objects. It inverts the Z Depth of faces from the Camera.

FreakyDude
04-27-2006, 06:04 PM
just curious, are you using blender to do level editing for half life(2)? If so, what is your workflow?

ReeZerHGH
04-27-2006, 09:32 PM
it was the Zinvert thingy..... the funny thing was, that i couldn't find my own thread, and then searched a little around, and found one with a similar problem, which seemed to work.

But thx anyways guys--

Ps. And no, i aint doing any levels for halflife- i'm making a design project :)

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04-27-2006, 09:32 PM
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