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kassun
01-03-2003, 04:32 AM
I have been working on this for a few hours now. Maya 4.5 using the smooth proxy. I have been doing some tweaking, saved it and noticied that my smooth preview is all screwed up, their are vertices being pulled every where. I have the poly node, and have deleted the smooth proxy node. how do I fix this? I basicially want to take the poly and convert it into a solid object once again. Hope this makes sense


Thanks for your time,
Kassun

matty429
01-03-2003, 04:35 AM
convert the cage to smooth proxy again

kassun
01-03-2003, 04:40 AM
I did that but the smooth proxy comes out as a wireframe, not a solid, any ideas on how to fix it?


kassun

stunndman
01-03-2003, 05:02 AM
Originally posted by kassun
I did that but the smooth proxy comes out as a wireframe, not a solid, any ideas on how to fix it?


kassun

assign a shader to the smooth proxy

kassun
01-03-2003, 05:14 AM
thanks for your help:) I just had to adjust the transparacy for the lambert.:applause:

thanks for your time,
kassun

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