amannin
04-25-2006, 07:10 AM
my head control (curve orient constrained) doesn't want to properly parent to a previous joint (i.e., neck) without chaning its default value.
if i parent a null group to the neck, then the head control to the null group, i can retain my 0,0,0, but its sooooo damn touchy and jumps around when trying to rotate it. and it will just keep rotating around all weird. Is it because my head control is above the head, with the pivot point located at the base? am I making sense? how do I overcome this?
oh, and when it rotate all weird (too far), i hit undo, and the curve will either go back to its last position and the head will remain, or neither will move --- i have to undo all the way to the parenting --- then it goes back to normal --- I don't get it?
also, it works fine before parenting (but i need for it to stay with the head.
thanks for the help.
if i parent a null group to the neck, then the head control to the null group, i can retain my 0,0,0, but its sooooo damn touchy and jumps around when trying to rotate it. and it will just keep rotating around all weird. Is it because my head control is above the head, with the pivot point located at the base? am I making sense? how do I overcome this?
oh, and when it rotate all weird (too far), i hit undo, and the curve will either go back to its last position and the head will remain, or neither will move --- i have to undo all the way to the parenting --- then it goes back to normal --- I don't get it?
also, it works fine before parenting (but i need for it to stay with the head.
thanks for the help.
