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marques
04-25-2006, 12:03 AM
http://br.geocities.com/julianomarquesss3/harleyquinn.j
my character harley quinn
http://br.geocities.com/julianomarquesss3/harleyquinn.jpg

Rofideo
04-25-2006, 10:33 AM
Hey pal
the address of your picture are wrong
we canīt se them, please fix it and mail me Im a fan from Harley

marques
04-25-2006, 11:00 PM
I am thank for post

reedomatic01
04-26-2006, 02:04 PM
The image link is broken, but the other one worked for me. It looks pretty good so far, can you post more angles and wireframe?

eburdeinick
04-26-2006, 02:57 PM
Looks pretty nice, I would work on the outfit, it doesnīt have thicknes and looks like paper from the side, I would also work on the textures a little bit.

Good work overall

tobeythorn
04-26-2006, 03:14 PM
that looks cool, but needs some work. give the fabric thickness, and a nice velvet shader, work on the neck a bit, and make those funny looking marble balls bells. also, could we see wires?

marques
04-26-2006, 04:18 PM
http://br.geocities.com/julianomarquesss3/harleyquinn3copy.jpg
http://br.geocities.com/julianomarquesss3/harleyquinn3copy.jpg

marques
04-26-2006, 04:32 PM
tank for post to all, work is process , your help are good
http://br.geocities.com/julianomarquesss3/malha.jpg

unknowngod430
04-26-2006, 05:28 PM
that mesh needs alot of work.. there are alot of ngons and tries try to quad everything out and make it flow with the topology of the face. also don't make a * with how the lines come together

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04-26-2006, 05:28 PM
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