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Kirk
01-03-2003, 01:17 AM
Hi there...

I have some models in Maya that I want to export into Max.....
Does anybody know if there is a simple plugin that's available...

the most important thing is that i want to keep the UV co-ordinates..

any commets would be greatly appreciated! :)

Kirk

mridgers
01-03-2003, 01:33 AM
Export to a .LWO from Maya and then use the free Lightwave LWO import plugin free plugin (can be found at http://www.maxplugins.de) I can't remember what the import plugin's exact name is off hand, but this method works as I've used it before :).

-Martin

Reality3D
01-03-2003, 02:40 AM
Try with Wavefront's OBJ
http://www.habware.at/duck4.htm

or with Filmbox(more potential)

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