nutriman
04-24-2006, 03:27 PM
Hi Lighting Experts,
for GI interior renders a common method is to use window sized area lights in addition to a luminant sky to light the scene.
I am wondering what kind of falloff (if any) and range (compared to window or room size) you use for these area lights to achieve a realistic look.
Thanks for your input. :)
for GI interior renders a common method is to use window sized area lights in addition to a luminant sky to light the scene.
I am wondering what kind of falloff (if any) and range (compared to window or room size) you use for these area lights to achieve a realistic look.
Thanks for your input. :)
