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DrG277
04-23-2006, 09:26 PM
I am trying to make a animation of a ball going in and out of tubs. But for some reason the ball go right though the top of the tube. I have the ball set to active with gravity on it and the tub set to passive. Here is a screen shot and a very short video of want it is doing. The video is only 400k. Here is the link to the video http://home.comcast.net/~drg277/test.avi
http://home.comcast.net/%7Edrg277/still.gif

butCherHeLL
04-23-2006, 10:32 PM
select your passive rigid body.
find collision layer
set it to -1
---------------
and check passive rigidbody's .collusion property =on

DrG277
04-23-2006, 10:48 PM
i just set the Colision layer to -1 and it did the same thing. THis is the message I getting Warning: Rigid Body interpenetration occurred between 'rigidBody3' and 'rigidBody4'.

sturmkim
04-24-2006, 12:27 AM
check your normal on collid object(tube)

if normal is face down, no collid.

scene
04-24-2006, 03:15 AM
yes you schould reverse the normals

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04-24-2006, 03:15 AM
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