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View Full Version : Still: Orc Trapjaw Helm


FatAssasin
01-02-2003, 08:05 PM
Hey all. I just got this 1/4 scale model for Xmas and thought I'd try modelling it. The real deal can be seen at www.sideshowweta.com. I did this over a weekend and wanted to make it as photoreal as I could. The model and base were modeled in Max 5 using the poly type. The textures are pretty simple, one metal-type photo along with some alpha masks. I used two lights, one skylight for the ambient, and one area light with soft shadows for the light coming from the window. The backgound is a photo I shot of my desk at work.

http://jhaywood.com/pixels/images/trapjawHelm.jpg

Erik
01-03-2003, 07:32 PM
Good job FAt assasin ,)
i ve visit your web site and can say i love your paint too...
See you later

Baal
01-03-2003, 08:02 PM
I don't think the shadow coming from the window is strong enough but other than that you did a nice job ;)

FatAssasin
01-03-2003, 10:41 PM
Thanks for the feedback. Baal, I agree with you that the shadow looks kind of weak. But I placed the real object in the same location when I took the picture and that's how the shadow looked. I guess sometimes you need to do what looks right even if it's not exactly what you see in the real world.

Slim
01-03-2003, 11:33 PM
Looks great, though it seems lop sided.

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