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twilight
01-02-2003, 05:42 PM
Don't know if you guys ever heard of it. RPC is a very useful plugin to integrate realistic photos in a 3D environment. There are libraries of people, trees, cars, etc...

Check it out at: www.archvision.com

I've contacted archvision to check if they were developing a C4D plugin and here's what i got from them:

We do not have plans to develop an RPC plug-in for Cinema 4D ourselves. We have supplied Maxon (the company that makes Cinema 4D) with the software necessary to integrate RPC support natively within their application. They have expressed interest in doing this in the past but have not followed through on an implementation. It might be helpful if you expressed an interest in seeing RPC supported natively within their application directly to them. That usually gets more attention that us doing so.


Anyone else interested in this??

Mash, can you pull some strings in there???

Claudio72
01-02-2003, 06:35 PM
the animation on the site are really amazing!!!
but:

if you put a photo on the background or on a plain and you try to fake some obj and the shadow of your objects you can't come up to something similar?

AdamT
01-02-2003, 07:20 PM
Here would be a good place to: http://www.plugincafe.com/forum/display_topic_threads.asp?ForumID=5&TopicID=135&PagePosition=1

twilight
01-02-2003, 09:56 PM
Thanks Adam... i guess it's a known issue then...

Claudio, there's more to it than that...
Imagine a 2 polygon object with a photo of a person and an alpha channel. So far so good, C4D can handle that.
But what if, instead of 1 image and 1 alpha map you have like 900 pics that always rotate facing the camera giving the ilusion of a 3D object?

Check their website. They've got some examples...

I think it wouldn't be hard to implement it in C4D...
It has some disavantages but check this pic:

http://www.streetdogstudio.com/images/metro.jpg

All the people are RPC. You can rotate around them with a camera and they look like 3D people. Nice, huh?

brammelo
01-03-2003, 04:29 AM
Hi Twilight,

Yup I am interested in having RPC in C4D, but then again, it's one of the first things I ever asked Maxon to implement. It would save hours of work for anyone doing visualisations. Imagine an outside scene with the same tree repeated over the whole scene, but no-one noticing it because you rotated and scaled it, and still having a photo-real result. The standard real 3D-objects just don't cut it in this case, due to long rendertimes. B.T.W.: are you aware of the fact that Marlin Studio's have a collection of not too shabby 2D-people?

Cheers,
BaRa

AdamT
01-03-2003, 05:46 AM
The subway image looks good, but I see a lot of architectural renders with billboard elements that look like crap because the lighting doesn't match the scene. I don't guess RPC does anything about that, does it?

twilight
01-03-2003, 10:41 AM
brammelo:
the 2D Dosch people are very very lame... lol
Seriously, compared to RPC they are really poor and you can only use it on still images or always facing the camera.

Adam:
I've never noticed that with RPC, mostly because i always use the models like in the subway image, not too close to the camera.
They aren't affected by the lights on the scene but they have a pretty neutral ilumination that works fine in most cases.
Keep in mind that they're supposed to fill up the scene, they're not leading actors.

I'll try to post a small animation with a couple of models today.

STRAT
01-03-2003, 12:19 PM
i been using RPC ppl in my archi renderings for a couple of years or so now in max and i swear by them. imho they ARE the most realistic ppl/trees/cars etc you use.

I've lobbied to archvision and maxon for a year or so to get a cinema rpc platform with exactly the same responses you've been getting :(

one day maybe.......

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