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Matt-Clark
04-22-2006, 03:29 PM
Can someone tell me how I go about adding an object to a skinwrap mod via script?

Currently I've been doing this:
(where "wrapper" is my skinwrapped object and "target" is object to wrap to)

wrapper.modifiers[#Skin_Wrap].mesh=target

But that doesn't seem to work...

thanks

ajohnson
04-22-2006, 11:54 PM
Try this:

wrapper.modifiers[#Skin_Wrap].meshList = #(target)

Matt-Clark
04-23-2006, 01:44 PM
Not got max infront of me at the moment, but I think I already tried that method to no avail too. Can you cofirm it works?

thanks

ajohnson
04-24-2006, 03:08 AM
Yep, I've actually used this method in 3ds Max 8 with success :)

Matt-Clark
04-24-2006, 09:28 AM
It does indeed, thanks!

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