View Full Version : Character: Nat
sanciok 01-02-2003, 03:57 PM This is a character for an animation project. Here are some basic poses. Modeled, rigged and posed in Cinema 4D r8.
Need C&C!!!!!!
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Brent Turbo
01-02-2003, 04:52 PM
Looking good! It's nice to see some rigged characters coming from Cinema R8. Did you use morph targets for the facial expressions, or bones (or both)?
Add some texture to that fella, and you'll be set!
Brent
I'm looking forward to see him moving! Maybe you could add some more detail to the body. A bellybutton, indicate some muscles or bones, a dong... :D
Other than that I like it! I'm desperately waiting for somebody making an animation with the R8, that's simply WOW!
so... do it! :)
Greetings,
XerC
sherban
01-02-2003, 09:17 PM
really cool character. He's got personality.
Looksa little unfinished at the moment though. He needs some basic texture or fur or something.
sanciok
01-02-2003, 09:30 PM
Thanks for teh comments guys!
Facials are simple morph targets.
I'll add some textures... not the fur... not now. :)
I'll post an animation soon!!!
Renzsu
01-02-2003, 09:39 PM
I noticed some problems in the elbow area... needs some tweaking ;)
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