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View Full Version : Hardcore Modeling Challange! The David:: body part


rasmusW
04-20-2006, 08:11 PM
alright guys!

just saving my seat for this one. i'll go for the full body, but take part by part (-not sure if it got enough time for the whole one, due to work). starting of with the torso.
this surely will be fun and hopefully very educational.
i'll be starting tomorrow.

edit: changed the title. after checking the amount of work coming my way, the next few weeks, i'll better just concentrate on one thing, which btw. will be more than enough:) -is this okay? -if so, could somebody tell me how to change the headline (-it's not yet been changed on the thread).

-r

rasmusW
04-22-2006, 11:33 AM
allright guys!

here i go. the first wip of my david. approx 2,5 hours of work.
http://img88.imageshack.us/img88/3460/thedavidwip010ua.th.jpg (http://img88.imageshack.us/my.php?image=thedavidwip010ua.jpg)
let me hear what you think.

c&c are VERY welcome:)

Rod Seffen
04-22-2006, 01:41 PM
I can't see any obvious problems, but it's hard to tell this early.
THe only thing is that the right nipple is way too high.

DaveLEWIS
04-22-2006, 07:49 PM
Hi oDDity,

Realy nice start, well done.

DaveLEWIS

rasmusW
04-22-2006, 08:38 PM
thanks! -i guess or was it meant for oddity? :)

about the nipple. it looks quite okay from my ref picts, but yearh! can see it looks a bit strange. i'll be sure to check that.
hope to get another wip up for tonight.


-r

rasmusW
04-22-2006, 10:53 PM
small update...

five and a half hours of work and loads more to do. i've moved and rotated the nipple down a bit.
hopelully i'll be starting on his back tomorrow.
http://img171.imageshack.us/img171/9085/thedavidwip026hq.th.jpg (http://img171.imageshack.us/my.php?image=thedavidwip026hq.jpg)


-r

Intervain
04-22-2006, 10:57 PM
looking good! Good luck :wip:

rasmusW
04-22-2006, 11:05 PM
wow! thanks intervain. glad you like it. loved your reel:)

-and another screengrab...
http://img170.imageshack.us/img170/852/thedavidwip034mz.th.jpg (http://img170.imageshack.us/my.php?image=thedavidwip034mz.jpg)


-r

DaveLEWIS
04-23-2006, 08:49 AM
Hi abyss103,

Sorry, I copy pasted the wrong name. ooops:P

DaveLEWIS

rasmusW
04-23-2006, 07:50 PM
hehehehe... that's alright:)

-r

fx81
04-24-2006, 06:07 AM
hey Rasmus,
nice start, you should also look at the scanview from extreme angles to figure out the surface flow better.
for example, the navel region should be pushed inside more but softly.

rasmusW
04-24-2006, 02:35 PM
fx81: yearh! i will do. gotta look at that tonight. i'll be doing a zbrush pass, as soon as i've done with the base.

hope to get an update up tonight.


-r

rasmusW
04-25-2006, 03:53 PM
hey everbody!

-didn't got as much done yesterday as i would have hoped, so it's only a minor update. some tweaks here and there and a very brief start on his back. hope to get more done tommorow.
http://img195.imageshack.us/img195/1967/thedavidwip047jl.th.jpg (http://img195.imageshack.us/my.php?image=thedavidwip047jl.jpg)

let me hear what you think.

requiem
04-25-2006, 08:52 PM
That's coming out great! You're hitting the anatomy well

Rod Seffen
04-25-2006, 09:15 PM
YEs, it's looking good, but you should really do some renders to check it out with lghting. It can look a lot different.

rasmusW
04-26-2006, 08:14 AM
thanks for the kind words guys.

oddity: yearh! i have thougt about it, and i'll think i'll be doinig some tonight.

-r

rasmusW
04-26-2006, 08:12 PM
hey all!

-small update modeling wise, and a few renders just to see it with propper lighting.
and as foreseen (thanks oddity):), there are loads of things to be done. some of em, will be done in silo ( -like re-touching the naval region) and the rest i'll save for zbrush.

hope you like em.
http://img136.imageshack.us/img136/5800/thedavidwip050lg.th.jpg (http://img136.imageshack.us/my.php?image=thedavidwip050lg.jpg)
http://img200.imageshack.us/img200/8322/thedavidwip061vh.th.jpg (http://img200.imageshack.us/my.php?image=thedavidwip061vh.jpg)

well, back to more modeling...

Rod Seffen
04-26-2006, 09:14 PM
It's looking great, but you're having the same problems I ran into where some of the muscle mounds are looking like blobs not connected to anything, you really have to work to smooth them out and blend them in with the general topology.

rasmusW
04-28-2006, 01:41 PM
hey oddity!

thanks for the comment.
yearh! you are absolutely right, i'll hope to get it fixed for the next update.

-r

brianclark
04-28-2006, 03:10 PM
Like oddity said, looks like you need to smooth some stuff, mainly the nipples, abs, and bellybutton area look pinching. Nice progress.

RobertoOrtiz
04-30-2006, 02:44 PM
TWO WEEKS TO GO! (MAY 15th):Hardcore Modeling Challenge: THE DAVID! (http://forums.cgsociety.org/showthread.php?t=352022)
Just a reminder

-R

rasmusW
05-01-2006, 04:45 PM
thanks for the reply brian.
-i'll be sure to check it out when i'll get a few hours to work on it. been quite busy the last few days and weekend.

-r

gaiXyn
05-03-2006, 02:39 PM
I like the progress. I see there's a lil pinching in the navel region. Could be b/c of too many points residing in one spot, if you're using maya, try selecting those points and use the "Average Vertices" That should better things up a lil. Keep it coming.

rasmusW
05-06-2006, 11:33 PM
finally!!!

-found some time to work on him...

binder: i use silo for the base-mesh modeling, but thanks for the crits...

alright, think i'll finished the base-mesh, now. next up... zbrushing:)

http://img391.imageshack.us/img391/987/thedavidwip079yv.th.jpg (http://img391.imageshack.us/my.php?image=thedavidwip079yv.jpg)
let me hear what you think.

gaiXyn
05-07-2006, 02:35 AM
looking good man :thumbsup: From what I can see, his mid section ( abs and rib cage ) is a lil light mesh wise to fully capture the details. That was a trouble area for me, so just keep at it.

rasmusW
05-08-2006, 06:36 AM
yearh! i'll know what you mean but i'll think it's okay as a starting-point in zbrush.

-r

RobertoOrtiz
05-08-2006, 03:05 PM
FYI

ONE WEEK TO GO :The Hardcore Modeling MINI-Challenge #1: The David (MAY 15th) (http://forums.cgsociety.org/showthread.php?t=354766)

ROBERTOS BULLHORN: Expanded RULES for the FINAL RENDER (http://forums.cgsociety.org/showthread.php?t=354104)

-R

rasmusW
05-08-2006, 09:45 PM
first round of zbrush... -still loads of things to be done and corrected.
http://img358.imageshack.us/img358/4554/thedavidwip084vs.th.jpg (http://img358.imageshack.us/my.php?image=thedavidwip084vs.jpg)

hope i can get it all done in time...

-r

gaiXyn
05-09-2006, 04:25 AM
WOW!! Not bad for the first round man, I'm getting more and more curious in giving Zbrush a try.

rasmusW
05-09-2006, 07:24 AM
hey binder!

thanks, for the kind words. you should diffently give it a go. once you first learned your way around it, you'll love it.

hope to get more wip up for tonight.


-r

rasmusW
05-09-2006, 08:56 PM
-a little update as promised...
i've started working on his back, even though there a many things, still to be corrected on the front.
he is a bit "blowted" atm. but i think it's easier to smooth it out later on.
hope you like it.

http://img430.imageshack.us/img430/7987/thedavidwip096fj.th.jpg (http://img430.imageshack.us/my.php?image=thedavidwip096fj.jpg)

-r

gaiXyn
05-10-2006, 06:31 AM
WOW man!! Sweet! I'm very impressed 4real!!

And you're quick too.

rasmusW
05-10-2006, 08:12 PM
thanks binder!

-i really apriciate it:)
here is a test-render of what i did yesterday (-with a few tweaks...)
http://img137.imageshack.us/img137/4368/thedavidwip102hm.th.jpg (http://img137.imageshack.us/my.php?image=thedavidwip102hm.jpg)


edit:
btw. this is just a imported level two mesh, from zbrush.
next up, tweaking... -and more modeling/sculpting.


-r

rasmusW
05-14-2006, 02:57 PM
here we go. my final submission for "the david".
it's been a blast to learn from all of you and see all the different approches. i really learned a whole lot from this.

http://img49.imageshack.us/img49/3624/thedavidsmallwip120om.th.jpg (http://img49.imageshack.us/my.php?image=thedavidsmallwip120om.jpg)

highres (http://%5BURL=http://img447.imageshack.us/my.php?image=thedavidhighwip127dr.jpg%5D%5BIMG%5Dhttp://img447.imageshack.us/img447/8839/thedavidhighwip127dr.th.jpg%5B/IMG%5D%5B/URL%5D)

-and the orthos...

http://img513.imageshack.us/img513/8746/thedavidwip129yf.th.jpg (http://img513.imageshack.us/my.php?image=thedavidwip129yf.jpg)
http://img447.imageshack.us/img447/1333/thedavidwip133tz.th.jpg (http://img447.imageshack.us/my.php?image=thedavidwip133tz.jpg)


-r

habs111
05-14-2006, 03:15 PM
It looks very good overall. My only crit is that the muscles seem like the were over done in some areas.

Rod Seffen
05-14-2006, 04:39 PM
I dont know what your level or experience in modeling is, so I can't judge it against your usual work, or know what to expect you to have achieved with this.
It's certainly competent work, not very accurate to the subject, but the anatomy in general terms is mostly correct, you just needed to be a lot more subtle to get the specific topology of David.

gaiXyn
05-14-2006, 07:36 PM
It's very GOOD!! I like it. Not completely like David ( but I can't talk cause neither is mine ) but for a male figure it's awesome man, nice job!!

rasmusW
05-15-2006, 06:18 AM
hey guys!

thanks for the crits and comments. highly appriciated.
my only intention with this one, was to enter a modelling challenge and finish (-with a nice model, of cause). i think you are right about the subtleness of the model. if i had more time i would have rendered a few pics directly from zbrush, think that one is a bit more accurate.

-r

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