blinky
04-20-2006, 09:31 AM
I ve been learning xsi and made a head. Took it into zbrush for detailing and texturing no problems there. Well im texturing round the eyes and i think hmm a few tweaks on the uvw's will help here. So i export it as an obj ( lvl 1 cage ).
However we had a problem here with our xsi licences yesterday afternoon so i just popped it into max to make the adjustments and exported it back. I have the tool on level 1 and import the new obj ( as i ve done many times before ) it works fine. However when i pop up a sub div the whole mesh shatters.. polys all going off ranomly. Not good. I make a few tests, i tried welding the uv's in max ( no joy ) i even tried simply importing and exporting from max without doing anything. Still no joy.
So this morning ( liscence problem sorted ) i do the same in XSI - works perfectly. pops up and down the sub divs with no errors.
SO
why?
Is an obj not just an obj?
However we had a problem here with our xsi licences yesterday afternoon so i just popped it into max to make the adjustments and exported it back. I have the tool on level 1 and import the new obj ( as i ve done many times before ) it works fine. However when i pop up a sub div the whole mesh shatters.. polys all going off ranomly. Not good. I make a few tests, i tried welding the uv's in max ( no joy ) i even tried simply importing and exporting from max without doing anything. Still no joy.
So this morning ( liscence problem sorted ) i do the same in XSI - works perfectly. pops up and down the sub divs with no errors.
SO
why?
Is an obj not just an obj?
