View Full Version : reactor & particles
vertigo 01-01-2003, 08:56 PM Hello everybody!
I created a mesh, which explodes with a PArray. Then I also created twa pillars (just two cylinders). Is it possible (for example with reactor) to prevent the flying particles from flying through the pilars, so just hit upon them and bounce?
Thanks a lot for any suggestions!!!
Greets
vertigo
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AciDRaiN
01-01-2003, 09:06 PM
why don't you use deflectors ?
vertigo
01-01-2003, 09:12 PM
Thanks for the tip, AciDRaiN
Danke!!!
Unfortunately the deflector can only be a simple plane, no complex mesh or so
But I'll keep trying ;) :rolleyes:
:beer:
vertigo
Now I experiment with the UDeflector...
vertigo
01-01-2003, 11:01 PM
DONE!!! FERTIG!!!
So, thanks for the suggestion!
I think I thought just too complicated :rolleyes: :scream:
But now it's ok!
vertigo
Dave Black
01-03-2003, 02:07 AM
FWIW, a deflector can be more than just a plane. It's a spacewarp...Try it.
-3DZ
:D
vertigo
01-03-2003, 03:56 PM
Yes, I already discovered it, 3DZealot :bounce:
But thanks anyway!
Greets
vertigo
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