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RobertoOrtiz
03-27-2006, 01:39 AM
I been thinking of doing a very HARD ( and I mean HARD) modelling challenge.
It would be based on a real life object, and people would have a limited amount of time....
I would call it:
THE HARDCORE MODELLING CHALLENGE
What do you guys think?

-R

DDS
03-27-2006, 01:45 AM
GO ON!! :bounce: But please keep out of office props or boring stuff...something interesting, mix between hard edge/organic stuff...bug like. AAWESOME!

RobertoOrtiz
03-27-2006, 01:47 AM
Ohh I assure you, it is no furniture what I have in mind.


-R

erilaz
03-27-2006, 01:52 AM
Are we talking speed modelling here, or just complexity?

RobertoOrtiz
03-27-2006, 01:53 AM
Complex as hell.

-R

leigh
03-27-2006, 01:55 AM
What's wrong with the current challenges, Roberto? I'd say those are pretty challenging.

TheIvIaxx
03-27-2006, 01:56 AM
I ilike it! Can you give an example of what you had in mind in terms of object and time restraints?

RobertoOrtiz
03-27-2006, 01:56 AM
What's wrong with the current challenges, Roberto? I'd say those are pretty challenging.

i meant something based on photos, and done in one week.

Just and idea.

:)
And of course it would be a micro challenge.

-R

erilaz
03-27-2006, 01:57 AM
What's wrong with the current challenges, Roberto? I'd say those are pretty challenging.

I think he means more like mini-challenges Leigh.

EDIT: Bet me to it. :D

DDS
03-27-2006, 02:08 AM
What's wrong with the current challenges, Roberto? I'd say those are pretty challenging.

One can't be 2 months sleeping 5 hours, u know :D (although im trying!)

Nathellion
03-27-2006, 02:50 AM
Sounds like fun.

Icarus
03-27-2006, 03:04 AM
definatly in for this, would love to do something like this and with a short period of time with what ive got now, i'd be interested ;D

RobertoOrtiz
03-27-2006, 03:24 AM
My only concern is that it is so hard I would be amazed in anybody can finish it.


-R

erilaz
03-27-2006, 03:38 AM
My only concern is that it is so hard I would be amazed in anybody can finish it.


-R

Well, that's the point of the challenge, no? To be challenging?
If we don't finish it, it's always a learning experience.:)

Bonedaddy
03-27-2006, 04:33 AM
What in the hundred and eight names of Marduk are you scheming, Roberto? I can just see it now: Model the entire cast of Battlestar Galactica, plus their spaceships, to scale, in one week.

Icarus
03-27-2006, 04:37 AM
What in the hundred and eight names of Marduk are you scheming, Roberto? I can just see it now: Model the entire cast of Battlestar Galactica, plus their spaceships, to scale, in one week.

hahah.. dont give him ideas.. but im interested to see whats in the works :D

erilaz
03-27-2006, 04:40 AM
What in the hundred and eight names of Marduk are you scheming, Roberto? I can just see it now: Model the entire cast of Battlestar Galactica, plus their spaceships, to scale, in one week.

Or recreate the entire works of Bosch in a day.

DDS
03-27-2006, 04:45 AM
What in the hundred and eight names of Marduk are you scheming, Roberto? I can just see it now: Model the entire cast of Battlestar Galactica, plus their spaceships, to scale, in one week.

:argh: what about this (http://www.polimalo.com/bitacora/images/05-06/peonza.jpg) ?

erilaz
03-27-2006, 04:45 AM
Either that, or he'll take the phrase "New York Minute" and make it literal in modelling terms.

Icarus
03-27-2006, 04:58 AM
Either that, or he'll take the phrase "New York Minute" and make it literal in modelling terms.

guess then we cant cheat and use paintfx for the buildings :P

animalunae
03-27-2006, 10:36 AM
I been thinking of doing a very HARD ( and I mean HARD) modelling challenge.
It would be based on a real life object, and people would have a limited amount of time....
I would call it:
THE HARDCORE MODELLING CHALLENGE
What do you guys think?

-R

Oh yes! Bring it on, I need it, but really, really challenging! Can't wait, what are you waiting for? What's the theme, what do I do, where do I go?

chrisWhite
03-27-2006, 11:33 AM
I'd be game over the summer break, assuming the first one or two turned out well. Definitely really interested to see what you've got planned Roberto.

ndat
03-27-2006, 12:23 PM
Well I'll be darned if you haven't spiked my curiousity... I'm wondering what is so complex that you have in mind?

paperclip
03-27-2006, 12:34 PM
Well I'll be darned if you haven't spiked my curiousity... I'm wondering what is so complex that you have in mind?

BaronImpossible's challenge entry, of course.

http://features.cgsociety.org/challenge/entries/12/10487/10487_1143321378_medium.jpg (http://features.cgsociety.org/challenge/entries/12/10487/10487_1143321378_large.jpg)

animalunae
03-27-2006, 12:50 PM
Hmmm, I'd say that's not as challenging these days really, if you get the shape right in Maya it's basically just adding lots of bubbles in ZBrush... I'm actually fairly curious what you've got in mind Robert.

LoTekK
03-27-2006, 01:01 PM
You guys have it all wrong. The challenge, naturally, will be to model Roberto. As a gorgeous woman.

*runs away*

robertkist
03-27-2006, 01:09 PM
recently I saw an object, was nothing big or especially fancy, where I thought "hey, that would be pretty challenging to model, even with zbrush". Too bad I can't remember at all what it was. I bet the challenge will just be to model that thing...hmm I really wish my memory were better :(

RobertoOrtiz
03-27-2006, 01:46 PM
The thing is that for the mini challenge that I have in mind, even Zbrush user would have to know what they are doing.

By the way, this would be an experiment, nothing ongoing.


-R

SHEPEIRO
03-27-2006, 04:04 PM
Would you have to be good with fluid dynamics, how hardcore.....

he he.... some peoples imagintations tut tut...

RobertoOrtiz
03-27-2006, 04:08 PM
Pure modeling.


The approach I am taking is that I want to see work that aims at the levels of the classical masters.

Hey I said it was hardcore.
-R

SHEPEIRO
03-27-2006, 04:14 PM
well thinking about it like that, what about modelling directly from old masters anatomy sketches, like a full on hand complete with crud under fingernails?

RobertoOrtiz
03-27-2006, 04:16 PM
Yep I am headed in that direction. The question is
one week too hardcore?


-R

Bonedaddy
03-27-2006, 04:33 PM
Model the fingerprint grooves! I want to see pores on that skin!

KolbyJukes
03-27-2006, 04:57 PM
I'd probaby enter the challenge.

One week is not too hardcore.

TheIvIaxx
03-27-2006, 05:14 PM
i would say to disallow zbrush. when comparing zbrush to wings/silo/modo, its down right cheating. I dont have zbrush and i'm not stealing it for a challenge.

markyjerky
03-27-2006, 06:02 PM
No ! You gotta allow Zbrush. Survival of the fittest. The disparity of ZBrush works vs all others these days is what is inspiring other devlopers to make a cheaper better Zbrush. This is how it all works man !

RockinAkin
03-27-2006, 06:05 PM
Why does it have to be one week?

I'd personally love a dedicated modeling challenge... that lasted maybe 2-4 weeks.
That way an insanly detailed model could be actually be accomplished.

KolbyJukes
03-27-2006, 06:10 PM
i would say to disallow zbrush. when comparing zbrush to wings/silo/modo, its down right cheating. I dont have zbrush and i'm not stealing it for a challenge.

damn...if I had a nickel for every time I heard that, I'd have a shitload of nickels.

Zbrush is a just a tool, it's not as though you just stick a shitty model in and it becomes awesome - it takes skill and time to produce something of quality, just the same as any other modeling application.

TheIvIaxx
03-27-2006, 06:36 PM
i agree it takes a buttload of skill and don't want to spin this topic off topic. However, you cannot honestly sit there and say it takes the same amount of time to create an ultra realistic hand in zbrush and in wings/silo/modo. that's just absurd. Absurd I say!

HellBoy
03-27-2006, 06:54 PM
is this opened for anyone or advanced modellers?

RobertoOrtiz
03-27-2006, 07:09 PM
Anyone.

The idea is for all people to shoot for the moon.

-R

ChewyPixels
03-27-2006, 07:15 PM
Sounds cool to me! I'd love to get in on it, but alas I have no time to participate with the currrent challenge. :sad:

EricLyman
03-28-2006, 07:44 AM
Complex as hell.

I'm sure there are artists out there who will go above and beyond whatever requirements you set. If you're in doubt you just need to check out some of the stuff happening over on Kolby Juke's modeling forum, TWEAK. Some of that stuff is simply amazing.

Not saying you shouldn't start the challenge though! Would be fun to see some of the top modelers here try and outdo each other. Maybe even break it up in to two sections, organic and hardsurface.

Thankfully I'm too busy to participate, lest I get schooled :)

Peddy
03-28-2006, 12:22 PM
If Roberto wants hardcore, then I'm voting against the use of Z-Brush. nothin but polys or nurbs! :D

either way, my interest is piqued.

HellBoy
03-28-2006, 12:50 PM
I'm down for it, I wanna see how I can excecute this with my limited knowledge

SHEPEIRO
03-28-2006, 12:59 PM
this does sound interesting, i would say limit it to a small area of anatomy, I.E the hand, foot, shoulder, knee(with exposed muscles). this would make it possible for less experienced modellers to acheive something worthwhile, and the pros to add hair folicals, and epidemis details.

RobertoOrtiz
03-28-2006, 02:14 PM
If (and I mean if) we are doing a challenge that involves anatomy, it would the the WHOLE body.

:)
-R

SHEPEIRO
03-28-2006, 02:17 PM
thats too hardcore for me, as a challenge i need to be able to complete in spare time

MrPositive
03-28-2006, 03:10 PM
To me it seems silly to do human anatomy to an ultra complex level and not use zbrush in some way....... Especially, if we are only given a week's time. That's exactly what zbrush excels at....speed and detail.

RobertoOrtiz
03-28-2006, 03:55 PM
So would two weeks be enough?


And BTW people were doing anatomy on 3d before Zbrush. It is harder, but you can do it.

-R

HellBoy
03-28-2006, 04:19 PM
if its anatomy with texturing. man then it is hardcore

MrPositive
03-28-2006, 04:22 PM
And BTW people were doing anatomy on 3d before Zbrush.

-R

Unfortunately. :) I kid I kid.

RobertoOrtiz
03-28-2006, 04:55 PM
To be honest I had in mind more modelling, texturing is gravy.


-R

AmbiDextrose
03-28-2006, 05:26 PM
Come on, get on with it :D!.

RobertoOrtiz
03-28-2006, 06:32 PM
Let me get my house in order first.


And to be honest, I am reading this thread to gauge the interest.

-R

vivin
03-28-2006, 09:36 PM
I will be very interested in giving this a go :)

Cyborgguineapig
03-28-2006, 11:27 PM
This would be interesting. Too bad I don't have Z-brush though then I could add pores and moles and stuff:rolleyes:. Wouldn't call myself a pro but I would like to challenge myself.

Clanger
03-28-2006, 11:36 PM
If you want classical what about modeling a famous statue, no texture to worry about and should be able to get good ref. challenge would be to get a perfect likeness and no pores for the ZBrush fans to have an advantage with.

eek
03-28-2006, 11:57 PM
So your thinking skin, muscle, bone Roberto?

or something like this?

http://www.sff.net/people/moriarty/images/complexity.jpg

http://www.kahsoon.com/images/Microscopic-Insect.gif

http://www.biology.ualberta.ca/biodiversity/report2002/images/Greif_fungi.jpg

http://upload.wikimedia.org/wikipedia/en/thumb/6/66/Scanning_Electron_Micrograph_of_a_Flea.jpg/200px-Scanning_Electron_Micrograph_of_a_Flea.jpg



Or human - *warning plastersized.
http://www.bio.psu.edu/people/faculty/strauss/anatomy/musc/pics/Deep%20Thoracic%20Muscles.jpg

http://image.ohmynews.com/down/images/1/jccarpen_237795_1%5B335324%5D.jpg


- Personally I'd go complete modelling, no texture details. Modelling complex shapes is hard enough. And adding pores/detail without zbrush means texture maps.

RobertoOrtiz
03-29-2006, 01:02 AM
For now it would be a bit more traditional.

-R

hanzo
03-29-2006, 02:14 AM
I think one week is sufficient time, I mean unless your incredible lazy especial while considering the challenge, so to speak ah "hardcore" or maybe I'm underestimating exactly how complex Roberto idea is :wise:

anyway I'm in if I think the final idea is cool enough

erilaz
03-29-2006, 02:18 AM
We want this to be hardcore, so a week would be good. Two weeks would give you time to slack off!

JDex
03-29-2006, 02:21 AM
Always tough to commit time to hypotheticals or new adventures, but if the subject peaks my interest, you will certainly have any time I can spare.

skello
03-29-2006, 03:35 AM
Yep if its interesting and hard core enough.... :twisted:

Peddy
03-29-2006, 03:53 AM
if its just going to be a famous painting with people, or a famous human sculpture, I think i will personally lose interest very quickly. im looking for something different and inspired, not just another naked biped in a melodramatic pose. im sure others will disagree with me.

KOKE
03-29-2006, 07:54 AM
I wont have time to join, but I will surely follow this one.

I cant wait to know what Roberto is preparing.

:applause: :argh:

JK.

animalunae
03-30-2006, 12:39 PM
I just had a wee little idea, an anatomically correct mythological chimeara or something, or a centaur etc... half man, half beast. But not just the model, also the bones, the muscles and then the skin, that'd be a hardcore challenge, because you actually have to use your brain, you can be judge on anatomical precision, modeling itself and detailing... just an idea

Simon
03-30-2006, 03:34 PM
Anatomy isnt hardcore anymore... with z-brush.


Im in.

but I think we should model this!!! http://www.swapmeetdave.com/Humor/Workshop/Trencher2.jpg

http://www.swapmeetdave.com/Humor/Workshop/Trencher3.jpg

Now THATS hardcore!

RobertoOrtiz
03-30-2006, 03:36 PM
Whoa!


-R

Simon
03-30-2006, 03:41 PM
Whoa!

:D

This came right to mind because its complex and people can go mad with detail, but it can also be made out of simple shapes for begginners.. and us z-brush creatures can't "cheat".

MrPositive
03-30-2006, 03:42 PM
Anatomy isnt hardcore anymore... with z-brush.


Im in.

but I think we should model this!!!



Now THATS hardcore!

What the heck is that thing? Is that real?

animalunae
03-30-2006, 03:43 PM
That's not cg? Then the end of the world is coming I tell ya... Anyway, model assignments like that are dead easy, nothing to it, it's just cilinders and cubes, but a whole lot of m... a frigging lot. Anyway, if you get a week to model something complicated, the one who comes out best in time * work/time ratio... most of us work in production houses and some of us have a ton of other work at the side... In any case, if it's going to be mechanical like that, how amazing the thing might look, I won't join in... It should be something that requires serious brain activity in my opinion... at least harder then cloth modeling or something... and it's not because you have ZBrush that anatomy is easy, it has to be right, mostly it's not even anatomically accurate... once you start rigging the thing, it will look funky...

Simon
03-30-2006, 03:49 PM
What the heck is that thing? Is that real?

Yep. Its the biggest earth mover in the world!

To get a sense of scale... heres when it accidently scooped up a GIANT digger!

http://mikeandkarrie.com/mnk/wp-content/images/krups3.jpg


http://mikeandkarrie.com/mnk/wp-content/images/krups4.jpg

Clanger
03-30-2006, 03:57 PM
For those interested it's stats are:

This is the largest earth mover in the world..... built by the German company, Krupp, and seen here crossing a federal highway in Germany en route to its destination (an open-pit coal mine). It is cheaper to move the thing like this, than to construct or reassemble onsite.
Specifications:
The mover stands 311 feet tall and 705 feet long.
It weighs over 45,500 tons
Cost $100 million to build
Took 5 years to design and manufacture
5 years to assemble.
Requires 5 people to operate it.
The Bucket Wheel is over 70 feet in diameter with 20 buckets, each of which can hold over 530 cubic feet of material.
A 6-foot man can stand up inside one of the buckets.
It moves on 12 crawlers (each is 12 feet wide, 8' high and 46 feet long).
There are 8 crawlers in front and 4 in back. It has a maximum speed of 1 mile in 3 hours (1/3 mile/hour).
It can remove over 76,455 cubic meters each day. (100,000 large dump trucks at 40yds. each)

Clanger
03-30-2006, 04:15 PM
Need to do some gardening?
Here's the Krupp Brochure, link bottom left page:

http://www.krupp.com.au/Products/ps-mi.htm

Bonedaddy
03-30-2006, 04:41 PM
It's Howl's Moving Castle, I tell you!

EricLyman
03-30-2006, 05:13 PM
Gotta love that machine. I remember when that was in a 'OT' thread sometime last year. But anyhow, I've got to agree with derbyQsalano in that something like this looks harder to model than it really is. Once you model a large enough library of components it's just a matter of duplicating and placeing them enough times. That in itself can be hard with something that size, but I certainly wouldn't call it hardcore. Personally I think those electronic microscope images look much more challenging.

RobertoOrtiz
03-30-2006, 05:14 PM
To be honest i am leanin more towards traditional/classical concepts.
-R

animalunae
03-30-2006, 05:21 PM
Roberto, you're being mysterious, dude! Give us a clue, a clue man!

OOh I know, model; distinction! That should be hard enough, and classic, and distinct

RobertoOrtiz
03-30-2006, 05:24 PM
Let me put it to you this way.
I had this idea while I was walking the galleries of the National Gallery of Art in DC this weekend.

-R

Bonedaddy
03-30-2006, 05:26 PM
Keep building it up and it'll be a letdown no matter what... ;)

Simon
03-30-2006, 05:28 PM
Well if its something classical then we can start taking potshots.. as most well known paintings are religious and wouldn't be 100% forum safe...

Clanger
03-30-2006, 05:28 PM
I like the idea of trying to recreate an oil painting in 3D, tricky picking the right one though.

animalunae
03-30-2006, 05:42 PM
Well if its something classical then we can start taking potshots.. as most well known paintings are religious and wouldn't be 100% forum safe...

Wha, I have to remember that, let's not look for anything idealistic, I've just subscribed to a WIP Nazi. Besides, there's millions and millions of artworks that have nothing or little to do with religion.

Rob, bring it on, I'm game!

RobertoOrtiz
03-30-2006, 06:50 PM
Ok I want to make it flexible so we have variety.

Sometimes we could do organic modelling, soemtimes it might be a structure.
Soemtines it might be a DETAILED art noveau lamp, sometimes it might be THE DAVID.

The way I see it, digital sculptors are asked to be in a way, jacks of all trades in terms of sculpting. The idea of this would be to force people to learn and do things they would have tried on their own.

-R

mrloco
03-30-2006, 07:08 PM
I thought that digger was 'shopped in, thats nuts!

DDS
03-30-2006, 09:09 PM
Bernini :drool:

that's a challenge

Kanga
03-31-2006, 02:35 AM
I think its a great idea!
I have too much homework as it is but I think there are lots of modellers who could get a great deal out of something like this. Especially sharing techniques in the tough areas.

A big thumbsup from me! (forbidden to use the smiley by james :D )

Cheerio Chris

Frank Lake
03-31-2006, 05:02 AM
Ok I want to make it flexible so we have variety.

Sometimes we could do organic modelling, soemtimes it might be a structure.
Soemtines it might be a DETAILED art noveau lamp, sometimes it might be THE DAVID.

The way I see it, digital sculptors are asked to be in a way, jacks of all trades in terms of sculpting. The idea of this would be to force people to learn and do things they would have tried on their own.

-R
Neat idea. It's kinda like Massive's in house courses.

I'd also add in tool & work flow method restrictions. These would then take the seemingly most simple challenge to an entirely different level! I'm sure that people would go nutz modelling The David if they weren't allowed to use edge extrusion, face selections, the ability to use their zoom function, or a Zbrush smaller then a 'normal' brush. ;)

ntmonkey
03-31-2006, 06:28 AM
I know what it is. :P

Send my $1 via paypal and I'll tell you.

-Lu

Kanga
03-31-2006, 07:57 AM
I know what it is. :P

Send my $1 via paypal and I'll tell you.

-Lu
Sounds like a pitch from a car salesman if you ask me.:D

Cheerio Chris

animalunae
03-31-2006, 08:07 AM
Ok I want to make it flexible so we have variety.

Sometimes we could do organic modelling, soemtimes it might be a structure.
Soemtines it might be a DETAILED art noveau lamp, sometimes it might be THE DAVID.

The way I see it, digital sculptors are asked to be in a way, jacks of all trades in terms of sculpting. The idea of this would be to force people to learn and do things they would have tried on their own.

-R

Excellent, can't wait to get started

DMJ
03-31-2006, 08:24 AM
I sense a bit of a Jules Verne like setting for the modelling, 20.000 leagues onder sea, model Nemo's submarine, or Man on the moon, build the gun and the launching pod etc.

All in good detail it would be quite a challenge and you will have to deal with organic, classical en technologial features. (and make sure you get the etchy feel all over)

MrPositive
03-31-2006, 04:54 PM
Ok I want to make it flexible so we have variety.

Sometimes we could do organic modelling, soemtimes it might be a structure.
Soemtines it might be a DETAILED art noveau lamp, sometimes it might be THE DAVID.

The way I see it, digital sculptors are asked to be in a way, jacks of all trades in terms of sculpting. The idea of this would be to force people to learn and do things they would have tried on their own.

-R

Sounds like fun......let's do this.

iratethemad
03-31-2006, 05:44 PM
Something like a Salvador Dali painting?

RobertoOrtiz
03-31-2006, 06:49 PM
Sounds like fun......let's do this.

Ok do we all agree...
One week for the first one?

-R

DDS
03-31-2006, 08:25 PM
Ok do we all agree...
One week for the first one?

-R

yep! let's rock :arteest:

animalunae
03-31-2006, 10:33 PM
One week sounds fine! Bring on the challenge!

RockinAkin
03-31-2006, 10:43 PM
I figure two weeks would be ideal, but yeah, we can try out one week and see how it goes...
I think I can rock it bit in that time.

DDS
04-11-2006, 10:26 PM
any news on the challenge? :) I'm sure a lot of modelers would join if this was made public frontpage

RobertoOrtiz
04-11-2006, 10:29 PM
Soon my son,

soon.

:)

-R

DDS
04-11-2006, 10:59 PM
thought u forgot :blush:

RobertoOrtiz
04-19-2006, 03:22 AM
Ok wrirting the rules..I hope to launch this on Friday.

Ok some rules


Two weeks
And we will alternate between organic and non organic models...
Feel free to suggest topics & ideas on this thread.

-R

RobertoOrtiz
04-19-2006, 04:08 AM
If you have any ideas of good topic for the next HARDCORE Modeling challenge please post them on this thread.

We are having two princial types of objects.


ORGANIC
ARTIFICIAL


Thanks,

-R

RobertoOrtiz
04-19-2006, 05:22 AM
I lied..

The Hardcore Modeling Challenge #1: The David (http://forums.cgsociety.org/showthread.php?t=347627) (link)


-R

WMBrown
04-21-2006, 12:40 AM
How about some more attempts at recreating the masters' work?

how about the Mona Lisa?

Clanger
04-21-2006, 01:06 AM
Kettenkrad

Kettenkrad Search (http://images.google.co.uk/images?sourceid=navclient&ie=UTF-8&rls=GGLG,GGLG:2005-20,GGLG:en&q=Kettenkrad&sa=N&tab=wi)

zem
04-21-2006, 09:43 AM
Dali: Swan reflecting elephants
Level of difficulty: Extreme
Link: http://www.planetperplex.com/en/img.php?id=91

Multiple image: Wife and mother-in-law
Level of difficulty: Hard
Link: http://www.planetperplex.com/en/img.php?id=297

Organic: AL Capone
Level of difficulty: Hard
Link: http://www.mugshots.com/IMAGES/PPPP__al-capone.jpg

Metropolitan Museum of Art, NC
Level of difficulty: Medium
Link: http://www.bc.edu/bc_org/avp/cas/fnart/fa267/19th/met1895.jpg

T-Ford
Level of difficulty: Easy
Link: http://www.bridesvisited.co.uk/images/Carriages/vintage/BV%20Model%20T%20Ford.jpg

Of course all suggestions can be made into extreme diffuculty versions by limiting the time. Also, I have no real basis for the difficulty level. :)

RobertoOrtiz
04-21-2006, 02:03 PM
How about some more attempts at recreating the masters' work?

how about the Mona Lisa?
Yes we will do ALOT MORE of those.

:)

-R

zem
04-25-2006, 07:53 PM
More suggestions:

More Statues:
# Thinker statue by Auguste Rodin

# Discus thrower by Myron Discobolus

# Venus de Milo by ???

Paintings:
# The Birth of Venus by Sandro Botticelli

# Coronation of King George III by Allan Ramsay.

Other:
# Moon landing. Model this

(http://grin.hq.nasa.gov/IMAGES/SMALL/GPN-2000-001131.jpg)# T-rex. It's a classic. Remember good old Jurrasic Park?



(http://www.people.virginia.edu/%7Ejlc5f/charlotte/georgecoro.jpg)

MrPositive
04-26-2006, 01:39 AM
Wow this challenge has really taken off! I can't believe it's popularity on the site already. I just hope somebody delivers a great model.......just one would be super sweet.

As for things to try, I would say anything Dali just screams for the 3D treatment. Heck any master portrait created in 3D would be a neat challenge. Especially if we are all helping each other.

Rod Seffen
04-26-2006, 08:39 AM
The only problem with more sculptures is the availability of reference material.
We were lucky with David by having the scanviewer. Wthout that, it's going to almost futile trying to recreate a great sculpture with only a couple of grainy references to work from. It'll be all guesswork.
With paintings it's different, since they are 2d to start with, so you only need one reference, and any attempt at a 3d version has to be guesswork by definition.

RobertoOrtiz
04-26-2006, 06:44 PM
I like your ideas people, keep them coming!


-R

fx81
04-27-2006, 08:56 PM
i like the above suggestions
i dont think doing more sculptures are a problem. the fact that there might not be enough reference for a certain sculpture/painting is i think a good thing. if we are working with less reference the challenge will be more fun and artist will have to rely more on their observation and creative skill. i like the idea of creating 3d versions of 2d master pieces.

my suggestion:
MC Escher Google Search Link (http://images.google.co.uk/images?svnum=10&hl=en&lr=&rls=GGLG%2CGGLG%3A2005-20%2CGGLG%3Aen&q=MC+Escher&btnG=Search)

Rod Seffen
04-27-2006, 09:27 PM
I dont' agree about the sculptures. If we only had reference pictures of The Daivd, then we wouldn't have had any shots of the back (I haven't seen any, they're all from the front) so what we'd have to do it just model a generic anatomically correct human male at the back, and since we have no closeups of the feet, just model generic male feet etc - in that case, the challenge may as well have been 'model an anatomically correct human male'.
If he challenge is model to it the way a great master sculpted it, then we have to be able to see the way he sculpted it.



I really like the idea of converting paintings to 3d though.
MY vote would be a Vermeer. Most of his paintings are perfect for 3d conversion.
I'd sugesst 'The Milkmaid', it's a beautiful picture, and would make a hell of a challenge as well..

http://www.artchive.com/artchive/V/vermeer/milkmaid.jpg.html

-

fx81
04-27-2006, 09:54 PM
I dont' agree about the sculptures. If we only had reference pictures of The Daivd, then we wouldn't have had any shots of the back (I haven't seen any, they're all from the front) so what we'd have to do it just model a generic anatomically correct human male at the back, and since we have no closeups of the feet, just model generic male feet etc - in that case, the challenge may as well have been 'model an anatomically correct human male'.
If he challenge is model to it the way a great master sculpted it, then we have to be able to see the way he sculpted it.

one of the reference posted here has the back view:
http://vlsi.colorado.edu/~rbloem/david.html

some other close ups:
http://www.bluffton.edu/~sullivanm/micheldavid/david.html

without many references it just takes more observation and anatomy research.
if we cant do sculptures because someone didnt scan them then we might as well rule out 90% of all sculptures.

anyways, i had a question
are we sticking to 3 week deadlines?
if not we can make shorter challenges and model smaller items like ancient artifacts such as the death mask of Tutankhamen

rasmusW
04-27-2006, 10:45 PM
what about plants or trees? -could get some quite intresting things out of this imo.
-real animals or the ones from humandescent.com (http://www.humandescent.com/)


-r

RobertoOrtiz
04-30-2006, 03:54 PM
TWO WEEKS TO GO! (MAY 15th):Hardcore Modeling Challenge: THE DAVID! (http://forums.cgsociety.org/showthread.php?t=352022)
Just a reminder

-R

MrJames
05-03-2006, 08:21 PM
I remember reading that the challenges would rotate between organic and hard body work. How about modelling a famous building or landmark.

Or to cross between the two, Nelsons column would be a fantastic challenge. Although very time consuming thinking about it due to all the side panel and lion details, but then again it is a challange and you could just model part of it...

This statue at Traf Square is begging to be modelled although again someone would probably have to go down there to get some better referance pics....

http://www.alookthroughlens.com/weblog/archives/london_fountain.jpg


The Discus Thrower:

http://www.stanford.edu/%7Ejpr/British%20Museum%20-%20Discus%20Thower.jpg

RobertoOrtiz
05-11-2006, 09:30 PM
Trafalgar Square (http://rds.yahoo.com/_ylt=A0geurGgmmNEuzgAhGlXNyoA;_ylu=X3oDMTE1YmljbWNlBGNvbG8DZQRsA1dTMQRwb3MDMQRzZWMDc3IEdnRpZANERlgxXzE-/SIG=12161pn3v/EXP=1147464736/**http%3a//en.wikipedia.org/wiki/Trafalgar_Square)
Saint Peter Square (http://members.aol.com/Sokamoto31/vaticano2.htm)
Tutankhamen Mask (http://en.wikipedia.org/wiki/Tutankhamen)
Statue of Liberty
Golden Gate Bridge - Wikipedia (http://rds.yahoo.com/_ylt=A0geupwpm2NEhTYBSWxXNyoA;_ylu=X3oDMTE1YmljbWNlBGNvbG8DZQRsA1dTMQRwb3MDMQRzZWMDc3IEdnRpZANERlgxXzE-/SIG=1236rvdqm/EXP=1147464873/**http%3a//en.wikipedia.org/wiki/Golden_Gate_Bridge)
RMS TITANIC (http://en.wikipedia.org/wiki/RMS_Titanic)
EMPIRE_State Building (http://en.wikipedia.org/wiki/Empire_State_Building)
Triumphal arch Paris (http://en.wikipedia.org/wiki/Arch_of_Triumph)
Taj Mahal (http://rds.yahoo.com/_ylt=A0geutzXnGNETygACVdXNyoA;_ylu=X3oDMTE1YmljbWNlBGNvbG8DZQRsA1dTMQRwb3MDMQRzZWMDc3IEdnRpZANERlgxXzE-/SIG=11qmblai8/EXP=1147465303/**http%3a//en.wikipedia.org/wiki/Taj_Mahal)
The Pieta (http://en.wikipedia.org/wiki/Michelangelo%27s_Piet%C3%A0)
The Kiss (http://en.wikipedia.org/wiki/The_Kiss_(Rodin_sculpture))
The Creation of ADAM (Mural) (http://en.wikipedia.org/wiki/Image:God2-Sistine_Chapel.png)
Mona Lisa (http://en.wikipedia.org/wiki/Mona_Lisa)
Vitruvian Man (http://en.wikipedia.org/wiki/Vitruvian_Man)
Venus de Milo (http://en.wikipedia.org/wiki/Venus_de_Milo)
Winged Victory of Samothrace (http://en.wikipedia.org/wiki/Winged_Victory_of_Samothrace)
Mount (http://www.nps.gov/moru/) Rushmore
Mother Motherland (Volgograd (http://en.wikipedia.org/wiki/Rodina_Mat) )
Lincoln Memorial (http://en.wikipedia.org/wiki/Lincoln_Memorial)
Discus Thrower (http://en.wikipedia.org/wiki/Discus_throw)
The Santa Maria (http://et.wikipedia.org/wiki/Santa_Maria)
THE US Capitol (http://en.wikipedia.org/wiki/United_States_Capitol)
The White House (http://en.wikipedia.org/wiki/White_House)
The Birth of Venus
Coronation of King George III
Moon landing. Model this (http://grin.hq.nasa.gov/IMAGES/SMALL/GPN-2000-001131.jpg)
Ferrari 250 GTO (http://en.wikipedia.org/wiki/Ferrari_250_GTO)
Lamborghini Countach (http://en.wikipedia.org/wiki/Lamborghini_Countach)
1958 Chevrolet Corvette roadster (http://en.wikipedia.org/wiki/Image:Corvette-je-1958.jpg)
Leaning Tower of Pisa (http://en.wikipedia.org/wiki/Leaning_Tower_of_Pisa)

Armians
05-14-2006, 10:58 AM
I don't know if anyone mentioned it, but i think Boris Vallejo's (http://vallejo.ural.net/) paintings would be great.

RobertoOrtiz
05-14-2006, 03:50 PM
More possible Topics:
T-Rex
Model T
Concorde SST
Tokio's Himeji Castle
Notredame Cathedral
Louvre museum
Palace of Versailles
Le Mont-Ste Michel
Gigers's Alien
Terminator's EndoSkeloton

Rod Seffen
05-14-2006, 04:40 PM
Some of those are going to be damn tough to fit in to 50 hours modeling in any amount of detail, and that's about what most people have to spend on modeling over a 3 weeks period.
I thihk you should try to keep it to things you think could actually be modeled in 50 hours, not just thown together, but actually finished details.

t-rex = no problem, but Notredame cathedral, or Versailles palace??

Also, I'm not sure I like doing exact copies of real life things, it's actually quite tedious.
Something like a dinosaur is fine, since there is no definitve way to do it, we have guidelines, like a skeleton and other artists impressions, but we will also be able to put our own imagination into it as well, whereas doing something like the current David, or a building, we're left with no artistic input at all, it's just plain robotic copying of reality.
THis is where things like paintings would be nice also, turning a 2d picture into a 3d scene gives us quite a bit of artistic licence and freedom of imagination.

So basically, I'd like to stick to subject matter that gives us a little artistc freedom.

fx81
05-17-2006, 12:45 AM
hey Roberto, can you give us an idea when the next challenge will start?

leonard-davi
05-17-2006, 03:57 AM
I vote to peter paul rubens self portrait http://www.artrenewal.org/images/artists/r/Rubens_Peter_Paul/large/biopic.jpg

... Great Idea turn 2d paintings to 3d .. it will be fantastic

RobertoOrtiz
05-17-2006, 04:02 AM
hey Roberto, can you give us an idea when the next challenge will start?

One to two weeks...


-R

Mortoc
05-17-2006, 11:25 PM
Some Escher could pose interesting modeling problems (assuming they are possible in 3d :) http://www.mcescher.com/Gallery/recogn-bmp/LW410.jpg

Jawabiscuit
05-26-2006, 08:38 PM
OMG!! Escher! Wow you do wanna go hardcore.

I'm really excited about this forum. I'm definitely gonna join up soon. I'm itchin' do work on new projects. :bounce:

NRG-Alpha
05-29-2006, 05:14 PM
Here is an idea that I had.

I think it would be neat to model a hi-rez coin. See this link for an example:

http://www.dpreview.com/reviews/original.asp?review=nikoncp990&orig=/reviews/nikoncp990/Samples/Macro/000415-1649-40.jpg

Coin from farther away:
http://images.google.ca/imgres?imgurl=http://www.dpreview.com/reviews/nikoncp990/Samples/Macro/th_000415-1649-40.jpg&imgrefurl=http://www.dpreview.com/reviews/nikoncp990/page12.asp&h=180&w=240&sz=22&hl=en&start=20&tbnid=yTp_i9fiEphxyM:&tbnh=78&tbnw=104&prev=/images%3Fq%3Dmacro%2Bphotography%2B%252B%2Bcoins%26svnum%3D10%26hl%3Den%26lr%3D%26safe%3Doff

You'll have to scroll down abit till you see it. (sorry for the long link)

The rules would be simple. NO displacement, bump nor normal maps allowed (except for little pocket marks in the metal, but not for any actual coin design elements).. Strictly pure poly-modelling. Both sides of the coin would be needed. The coin of choice would need to have enough detail to make you sweat a little, you know what I mean?

Just a suggestion.

Cheers,

NRG

*Edit - Oh yeah, no ZBrush, Mudbox or any other specialised scultpting app either - end edit*

Denzivex
05-29-2006, 05:56 PM
Thanks for bringing up the idea mr.mod

Seven
05-30-2006, 02:01 PM
One of the hardest things to model in my opinion is a likeness of someone. For example im currently modeling Yoda, everytime I saw a model of Yoda on the interent I kept thinking to myself it looks like a member of Yodas species... but not Yoda.

Id like to see a challenge to get an exact likeness of someone famous, Harrison Ford for example, Charlize Theron or Gollum.

My 2 cents.

RobertoOrtiz
05-31-2006, 06:14 PM
One of the hardest things to model in my opinion is a likeness of someone. For example im currently modeling Yoda, everytime I saw a model of Yoda on the interent I kept thinking to myself it looks like a member of Yodas species... but not Yoda.

Id like to see a challenge to get an exact likeness of someone famous, Harrison Ford for example, Charlize Theron or Gollum.

My 2 cents.
GREAT IDEA, But I am more partial to REAL famous people, not the current crop of talentless morons. (There will NOT BE a Paris Hilton challenge on my watch)


Marlon Brando
Wiston Churchill
John Wayne
John F. Kennedy
Alfred Hitchcock
Albert Einstein
Charlie Chaplin
Clint Eastwood
Jack Nicholson
Audrey Hepburn
Humphrey Bogart
Lauren Becall
Muhammed Ali
Frank Sinatra
And maybe a STARWARS Creature TRIBUTE

RobertoOrtiz
06-01-2006, 03:52 PM
ideas from NRG_Alpha

Kölner Dom:
http://images.google.com/imgres?img...ficial%26sa%3DN (http://images.google.com/imgres?imgurl=http://galerie.kiwi-maracuja.de/albums/wjt/Der_K_lner_Dom.jpg&imgrefurl=http://galerie.kiwi-maracuja.de/wjt/Der_K_lner_Dom%3Fset_fullOnly%3Don&h=600&w=800&sz=158&tbnid=VCuWXhw3_RAgUM:&tbnh=106&tbnw=142&hl=en&start=17&prev=/images%3Fq%3DK%25C3%25B6lner%2BDom%26svnum%3D10%26hl%3Den%26lr%3D%26client%3Dfirefox-a%26rls%3Dorg.mozilla:en-US:official%26sa%3DN)

Rouen cathedral:
http://images.google.com/imgres?img...ficial%26sa%3DN (http://images.google.com/imgres?imgurl=http://www.notaquadrata.ca/images/cathedrals/rouen-cathedral.jpg&imgrefurl=http://www.notaquadrata.ca/cathedrals.html&h=652&w=488&sz=74&tbnid=O-c9h3l4VjsqIM:&tbnh=135&tbnw=101&hl=en&start=27&prev=/images%3Fq%3Dcathedrals%26start%3D20%26svnum%3D10%26hl%3Den%26lr%3D%26client%3Dfirefox-a%26rls%3Dorg.mozilla:en-US:official%26sa%3DN)

Sagrada Familia Catherdral:
http://www.brynosaurus.com/album/2003/0527-Barcelona/cathglass-lg.jpg
http://www.brynosaurus.com/album/20...catharch-lg.jpg (http://www.brynosaurus.com/album/2003/0527-Barcelona/catharch-lg.jpg)

Antonio Gaudi Catherdral:
http://www.his.com/~roberth/Europe2001/Barcelona/cathedral%20closeup3.jpg
http://photos.runic.com/photos/sagrada1.jpg

RobertoOrtiz
06-01-2006, 03:53 PM
ideas from dogmatico

Thanks for the answer FX81. =D

My suggestion. Looks difficult but not impossible in 3 weeks. This place is called "Wire Opera" and stays in a city here in Brazil. I never see personally, but looks beautiful!

http://www.curitiba.pr.gov.br/pmc/s...eraarame800.jpg (http://www.curitiba.pr.gov.br/pmc/servicos/wallpaper/Images/operaarame800.jpg)
http://www.viaje.curitiba.pr.gov.br...mage/opera6.jpg (http://www.viaje.curitiba.pr.gov.br/Abav/saladeimprensa/fotos/opera/image/opera6.jpg)
http://www.viaje.curitiba.pr.gov.br...mage/opera4.jpg (http://www.viaje.curitiba.pr.gov.br/Abav/saladeimprensa/fotos/opera/image/opera4.jpg)
http://www.viaje.curitiba.pr.gov.br...mage/opera3.jpg (http://www.viaje.curitiba.pr.gov.br/Abav/saladeimprensa/fotos/opera/image/opera3.jpg)
http://www.viaje.curitiba.pr.gov.br...mage/opera1.jpg (http://www.viaje.curitiba.pr.gov.br/Abav/saladeimprensa/fotos/opera/image/opera1.jpg)
http://www.viaje.curitiba.pr.gov.br...mage/opera2.jpg (http://www.viaje.curitiba.pr.gov.br/Abav/saladeimprensa/fotos/opera/image/opera2.jpg)
http://www.viaje.curitiba.pr.gov.br...mage/opera5.jpg (http://www.viaje.curitiba.pr.gov.br/Abav/saladeimprensa/fotos/opera/image/opera5.jpg)

[]s
carlos

RobertoOrtiz
06-01-2006, 03:53 PM
ideas from polymess


- Eiffel Tower
- Mount Rushmore
- Great Wall of China
- Machu Pichu
- Empire State B/ Manhatten Skyline/ Brooklyn Bridge
- Caves of Tora Bora

RobertoOrtiz
06-01-2006, 03:55 PM
@lias

well. i see alot of tourists in this picture ..:twisted:



http://www.arabian-knight.com/Russia/kremlin1997.jpg

RobertoOrtiz
06-02-2006, 02:48 PM
Famous Buildings:


Fallingwater
Flatiron Building
St Peters Rome
Sydney Opera House
Partenonj
Arch of constantine
Cathedral of Pisa
Globe Theater
Paris Metro Entrances
Rockefeller Center
Westminster Abbey

RobertoOrtiz
06-02-2006, 02:52 PM
Leonardo Da Vinci


Mona Lisa
The Virgin with Flowers
The Madonna of the Rocks (http://en.wikipedia.org/wiki/Virgin_of_the_Rocks)
Vitruvian Man (http://en.wikipedia.org/wiki/Vitruvian_Man)
Leonardo's Inventions

fx81
06-09-2006, 12:44 AM
yo Roberto, any clue on the next organic modeling challenge ?

RobertoOrtiz
06-09-2006, 04:28 AM
it will be based on a 2d imaqge


-R

Seven
06-10-2006, 01:20 PM
GREAT IDEA, But I am more partial to REAL famous people, not the current crop of talentless morons. (There will NOT BE a Paris Hilton challenge on my watch)

And maybe a STARWARS Creature TRIBUTE


Oh yes absolutely, definatly not a current in vogue 'celebrity'. If that was one of the topics we'd need a true all time master. Harrison Ford and Charlize Theron was all I could think of at the time :) Not that Harrison Ford isnt an all time classic of course.

ekah
06-10-2006, 03:05 PM
Hello Roberto.

I think it would also be cool to have some topics that are theme-based than strictly based on reference images. It could give the participants to come up with something original to put in their portfolios.

It could be similar to what you have in DSG or what Concept Art does with Community Activities. People are given a general description of what to come up with, and the resulting works would be based on the same theme, but each would end up with a unique design. I guess it's similar to what the big challenges have, but it would be much more simplified. e.g. A single character/environment/contraption design.

For examples:

Character/Organic: Siamese bandit

Industrial: Boat and plane hybrid

To give you an idea: http://conceptart.org/forums/forumdisplay.php?f=74


Well, it's just a thought. :)

Regards,

RobertoOrtiz
06-10-2006, 03:39 PM
Hello Roberto.

I think it would also be cool to have some topics that are theme-based than strictly based on reference images. It could give the participants to come up with something original to put in their portfolios.

It could be similar to what you have in DSG or what Concept Art does with Community Activities. People are given a general description of what to come up with, and the resulting works would be based on the same theme, but each would end up with a unique design. I guess it's similar to what the big challenges have, but it would be much more simplified. e.g. A single character/environment/contraption design.

For examples:

Character/Organic: Siamese bandit

Industrial: Boat and plane hybrid

To give you an idea: http://conceptart.org/forums/forumdisplay.php?f=74


Well, it's just a thought. :)

Regards,

I like your idea,
post the topics and we will can try them.

RobertoOrtiz
06-10-2006, 03:51 PM
And more personal topics...


Self Portrait
A landmark of my city
My car

gaiXyn
06-10-2006, 05:39 PM
And more personal topics...

Self Portrait
A landmark of my city
My car



I'm really digging those ideas b/c you have total control over the reference material. Very clever Roberto.

fx81
06-10-2006, 05:42 PM
i hope the 2d image to 3d translation isnt 100% finalized.

i would like to suggest a famous person look alike. it does not have to be a celebrity. celebrities are just famous on screen but there are really some true famous people who we can honor by creating a digital sculp of their bust or something.
for example we can actually attempt the bust of Leonardo da Vinci, i know that there are barely enough reference. but thats the challenge.

http://img232.imageshack.us/img232/867/leonardo5eb.th.jpg (http://img232.imageshack.us/my.php?image=leonardo5eb.jpg)

what do you think?

ps. i think we should strictly try to follow some kind of reference since this is hardcore modeling challenge. it leaves less room for improvisation and happy accidents, if you know what i mean.

RobertoOrtiz
06-13-2006, 09:14 PM
hehehe..Funny that you mention Leonardo.


-R

fx81
06-13-2006, 09:17 PM
hehehe..Funny that you mention Leonardo.


-R

why funny :curious: am i on to something ?

RobertoOrtiz
06-13-2006, 09:45 PM
Soon my son....


-R

jameskhoo
06-18-2006, 02:48 PM
how about the eiffel tower in paris?

jameskhoo
06-18-2006, 03:01 PM
here's one.. though i tink will not be too difficult for many advance modellers... tada the statue of liberty..

tannerj
06-19-2006, 06:41 PM
What about some of M.C. Escher's work? I think the most challenging would be the orb self portrait, but as others have stated, there would be no reference for it...but a lot of his work is the same subject viewed from all different angles...So that might solve the reference problem.

This one is called "other world"...
http://www.werner.com.ar/uploaded_images/Escher,M.C.-Other_World-1947-791580.jpg

andritobandito
06-20-2006, 10:52 PM
If the concept of modeling after famous people is still open for consideration, despite the fact that there are lots of reference photos out there on celebrities, this Wednesday at 9 PM EST, on American tv, there is a "tribute" to Sean Connery special. Lots of other famous actors (the ones with real talent) are making speeches and that sort of thing. It's on the USA channel. I figure on could record it, and then later use it for reference. Goodness knows a video will provide better moving reference than a single photo.

~andritobandito

HellBoy
06-23-2006, 10:15 AM
I though since there previous challenge were big ben, I though before we leave UK, how about hardcore modelling on:


London Bridge (http://lostworld.pair.com/trips/europe99/images/london_bridge1.jpg)
Millenium Dome (http://www.scotsindependent.org/2004/041203/millenium%20dome.jpg)
london underground train (http://www.ice.org.uk/images/ice_image_gallery/LT_07%20Smaller.jpg) (at least one full carrier)
London Eye (http://www.holidaym.ru/mel/england/london_eye6.jpg) and the carrier (http://www.richard-seaman.com/Travel/UK/London/Highlights/TopOfLondonEyeLookingEast.jpg)

SHEPEIRO
06-23-2006, 04:30 PM
human=done

building=done

landscape= not done

vehicle= not done

animal= notdone

I vote for modelling a greyhound in motion, i dlike to see that, all sinues and straining anatomy

eagle4
06-24-2006, 08:02 AM
how about the 'Sydney Harbour Bridge'




eagle4

jojo1975
06-24-2006, 03:43 PM
Well since a huge fan of Blade Runner works (I also started but never finished a Tyrrel Tower) also a tribute to Syd Mead would be very very interesting.
I also suggest a tribute to one of the masters of invention of architectures.
PIRANESI's Works. Simply terrific !

http://en.wikipedia.org/wiki/Piranesi


jojo

Amit_S
06-26-2006, 01:07 PM
I`ll vote for the fish/man statue or the discus thrower-both images on page 1

maje3d
06-28-2006, 03:20 AM
how about photo/hyper realistic transformer in which participants can choose whether they want to do an organic alt mode (ala Beast Wars/Machines) or a vehicle/weapon/device (G1, G2, etc.)?

I mean yeah, modeling something that stays the same can be interesting, but why not take it to the next level? Just my 0.02.

BenDstraw
07-11-2006, 10:22 PM
mr. roberto. i have a suggestion for the next organic hardcore challenge if you dont mind.

it should be atlas. one of the greco-roman gods.
as seen here.
http://i17.photobucket.com/albums/b59/bendstraw/atlas.jpg

ha just a idea.

RobertoOrtiz
07-11-2006, 10:23 PM
I love Boris Vallejos paintings...

Cool idea, and please
Keep the suggestions coming...

-R

bardakos
07-28-2006, 05:32 AM
I am a real fan of Maurizio Cattelan and i suggest a not so "classic" piece of art...

"La nona ora"

I saw it in Tate Modern a few years ago amazing work...


http://www.museovirtuale.net/ImmaginiFormatoSchermo/Cattelan%20la%20nona%20ora%201999.jpg

Of course we can change the face to the current representant ...to add our own metamodernism kick to the piece...

Imagine an exhibition with the 20 best rendrs of the digital "La nona ora.tif"


at least in the memory of AIDS victims all around the globe.

JB.

ZaneV
07-29-2006, 09:24 AM
What I think would make a really interesting challenge would be to model a high detailed small sci-fi scout vechile (can carry 2-4 humans) which has to be able to travel through an extremely hot planet.

The idea can possibly be worked but what do you guys think?

tea_LEAf
08-03-2006, 02:10 PM
Hi RobertoOrtiz

How about modeling AGED SUPERHEROES?????

Like an old "Spiderman,Superman,Batman" etc...

BenDstraw
08-04-2006, 07:30 AM
atlas- the greek god.

iwo jima(would be hard cause the amout of characters.)

partheon or pantheon both are good:)

the highwind
http://i17.photobucket.com/albums/b59/bendstraw/highwind.jpg

any 3d version of linda bergkvists works would be amazing too. :thumbsup:

MABB
08-04-2006, 11:21 AM
An equestrian statue

Mixing an animal and a human character. The chosen one, i don't know, surely most of participants has one at their city, a good way to meet our parks and squares. And, of course, with bronce and pigeon waste texturing.

TheGentleman
08-04-2006, 11:35 AM
I like Mabb's idea but what about expanding on it. Pets and their owners. What if we modelled pets that reflect the personality traits of their owners.......? If you wanted to get a little more specific we could all stick to the one category of animal e.g. cats and their owners.

Amit_S
08-05-2006, 12:53 AM
Hi RobertoOrtiz

How about modeling AGED SUPERHEROES?????

Like an old "Spiderman,Superman,Batman" etc...

Awesome! Something like ..say.....Batman from Batman Strikes Back..

ZaneV
08-05-2006, 01:07 AM
Every superhero has to get old right? so why not have a challenge where we have to model super heros like Superman, Spiderman, batman etc. in there old age. I think that would be interesting.

Is this what you meant proskatermaniac?

fx81
08-05-2006, 04:00 AM
i will suggest what i did before:

model a likeness of someone important. it could be one of the greatest minds of our time like einstein, vinci or may be a well known political figure from history like lincoln or even hitler. who ever it is the final choice could be a one day quick vote.
modeling a likeness can be extremely tough but a very good learning exercise in observation and anatomy.

btw, i love modeling superhero but i think there are way too many super hero models being done now days.*EDIT* actually instead of superhero it could be a supervellain too.

RobertoOrtiz
08-06-2006, 06:59 AM
i will suggest what i did before:

model a likeness of someone important. it could be one of the greatest minds of our time like einstein, vinci or may be a well known political figure from history like lincoln or even hitler. who ever it is the final choice could be a one day quick vote.
modeling a likeness can be extremely tough but a very good learning exercise in observation and anatomy.

btw, i love modeling superhero but i think there are way too many super hero models being done now days.*EDIT* actually instead of superhero it could be a supervellain too.

I like your idea a lot, and one of them will be the NEXT challenge.

-R

TheGentleman
08-08-2006, 11:25 AM
So which one is it Roberto? *tightens grip around mouse*, give us the green light.

Aged super villians or Important historical figures....?

ZaneV
08-09-2006, 02:12 PM
I am in agreeance with TheGentleman here. The suppence is nearly killing me! :scream::bounce::)

3dzombie
08-09-2006, 02:39 PM
How about adding a bit more difficulty into the challenge by involving a centaur in it?

Education of Achilles by Chiron1 (http://www.eaaci.org/jma/images/chiron/centaure.gif)
Education of Achilles by Chiron2 (http://www.athenasweb.com/img/Chiron.jpg)
Education of Achilles by Chiron3 (http://www.austin360.com/arts/content/news/photogalleries/blantonpaintings/5.jpg)
Chiron, Achilles and Thetis (http://www.athenasweb.com/img/ChironAchillesThetis.jpg)
Achilles and Chiron (http://www.mrgenglish.com/Web%20ACHILLES%20AND%20CHIRON.jpg)

Besides, it'd be cool and interesting to model the environment as well

Mouli

NBF
08-10-2006, 04:12 PM
Modeling a likeness could be very fun! Could you choose any one or will we have to

pick off of a list?

RobertoOrtiz
08-10-2006, 05:00 PM
So which one is it Roberto? *tightens grip around mouse*, give us the green light.

Aged super villians or Important historical figures....?

Historical Figure...

I will announce it next week.

:)

-R

maje3d
08-23-2006, 02:57 AM
okay, I know that this has been brought up before, but in light over some of the backlash of the designs being used for the upcoming Transformers movie, why not give people a challenge that basically redesigns one of the Transformers to how the artist interprets what would be appealing?

yencaray
09-12-2006, 04:57 PM
ideas from polymess


- Eiffel Tower
- Mount Rushmore
- Great Wall of China
- Machu Pichu
- Empire State B/ Manhatten Skyline/ Brooklyn Bridge
- Caves of Tora Bora

GREAT IDEAS! I like the idea of some sort of architecture! But also to expand on that to also inclucded the environment around it? actual enviroment modeling with a house building... or the remains of a building? persay digital sets! And because maybe this would be a very big project to take on and maybe others... so what about a group challenge? there are very many skilled modelers on here and since these challenges are meant to increase our skills part of that is working with other modelers on a project. Not to mention what everyone can learn from each other!

morphius-ms
09-14-2006, 07:32 AM
Personnally the Great Wall of China would probably be a rather difficult one... for a couple of reasons...

A. There are way too many miles to cover the entire wall...
B. Over that span of miles there were many different emperors and many different architects that worked on it... so there in turn would be many different styles... and also how would you know if you got all of the styles?
C. how would you fit that all on one render?

I mean I understand that this is a hard core modeling forum and I understand that it would be a challenge of abilities... and I also understand that if just doing part of the wall would be the challenge and that would be an awesome challenge...

But to do the entire wall would be impossible...

Just my thoughts...

I wouldn't mind the centaur one (already tried a minotaur that didn't turn out very well... but I think I learned alot...) that and I really like Roman/Greek style models (hense why I did the gladius first in the 30d30m challenge

mitchelhunt
10-21-2006, 07:47 PM
the eiffel tower sounds like a great idea and i would love to work on it!

RobertoOrtiz
10-22-2006, 12:21 AM
Tha sounds like a golden idea...


I promise we will do it, but first we will do an organic challenge.
Mount Rushmore sounds like an AWESOME idea.

-R

morphius-ms
10-22-2006, 04:28 AM
ooh that would be an interesting challenge... considering you would have to get the angles just perfect, as well as four different characachers (spelling) of four of our(United States') presidents?!?! That would be great!!!. I would do that.

RobertoOrtiz
10-22-2006, 05:29 AM
About MT Rushmore, my only concern with that topic are our non american members.

-R

mitchelhunt
10-22-2006, 06:40 AM
About MT Rushmore, my only concern with that topic are our non american members.

-R

well...if we can have an eiffel tower i dont see the reason in not having mount rushmore.

RobertoOrtiz
10-22-2006, 03:10 PM
well...if we can have an eiffel tower i dont see the reason in not having mount rushmore.
Touche!

:)

-R

morphius-ms
10-22-2006, 11:51 PM
well that is true.... I guess I didn't think about it that way... but still wouldn't doing the eiffle tower be the same way as with our non-french members(EDIT: Sorry I didn't see mitchelhunt's reply)?? but then again now that I think about it the eiffle tower doesn't have any important political figure pasted on to it...

I don't know... it would go both ways... the way that I look at it, those that want to don't want to do mt. rushmore because it has four of our(the US') presidents on it aren't looking at why we are doing it. though yes that may be the reason why some of our US participants would do it...

Though when you think about it (not that I would) some of our participants could be a little too nitpicky when it comes to the actual images of our (again the US') presidents.

The thing about doing Mt. Rushmore shouldn't be about political influence, or of who the figures are, (even though if you put it in your portfolio it might influence whether you get the job or not)... it should be about the geometry which is why it should be done because looking at it... that would be a major challenge... in many ways. And if you bring politics into it you shouldn't be here. (EDIT #2: if you were worried about the politics of this forum why did you do a major Britain Landmark [Big Ben and the houses of parliament])

)(My 2 cents)(

RobertoOrtiz
10-31-2006, 01:48 PM
Ok here are some upcoming topics
Valley of the Gods,
My Dream Room,
The Xmas Tree
-R

ILS
12-02-2006, 12:30 AM
first art class i was asked to crumple a piece of grid paper and draw it from various angles. It would be extremly difficult but hey - this is hardcore modeling.

zrm
12-05-2006, 11:46 AM
Thomas Couture's piece?
Romans of the Decadence?

RobertoOrtiz
12-09-2006, 06:52 PM
Well a couple of future challenges will be:

Celebrity
Character Template

-R

desireerose
02-14-2007, 04:44 AM
I think that a good challenge would be to do our favorite villians. like madusa, the titans, malefisant, ersula, lockness monster, captain hook, lex luther, the joker, jafar, witches, vampires, warewolves, the big bad wolf, etc.

or we could have the challenge of making something that is reguarly considered cute and cuddly, into some thing evil and twisted. such as a bunny, kitty, fish, puppy, cub, birds, etc.

i think those would be fun

Rod Seffen
02-14-2007, 03:13 PM
The next challenge should be 'Render a 3d version of one of your favourite paintings'.

Of course the title of this forum has to be called into question anyway, I think it's getting well beyond a modeling challenge and becoming a complete 3d challenge.
The Diorama I'm doing for the current challenge is about 10% modeling, none of it challenging, and 90% is texturing, shaders. lighting, setting up a scene etc.

RobertoOrtiz
02-23-2007, 02:11 PM
oDDity I like your idea a lot, but it will not be the next challenge.

Having said that, one month from now, this might be the topic.
But I was leaning towards having a master list of about 50 paintings that
people can pick from.


-R

Rod Seffen
02-23-2007, 05:28 PM
I don't see the point in limiting it to a large number like 50.
There are pros and cons for either picking one and making everyone do the same one, or letting people choose their favourite painting, but giving them 50 to choose from is the worst of both worlds.

Picking one painting:
pros - everyone has to use the same level of skill to reproduce it, and it makes it easier to judge who's done the best job.
cons - not as many entries, since the subject you choose may not be to everyone's taste.

The pros and cons of letting everyone choose their favourite painting are essentially the opposite of those.
Having 50 to choose from gives you the cons of both without the benefits of either, since people can no longer choose their favourite painting (unless it happens to be in the list) and there will be different levels of skill required for each picture, and it will be harder to judge.

robo3687
02-27-2007, 02:20 AM
I have a couple of ideas:

Sci-fi Guts
The basic idea of this one is to take a piece of machinery or technology from the sci-fi world (ie. a lightsaber or blaster from Star Wars) and as well as modelling the exterior you have to model the interior workings of the piece as though it were to really exist and function.

Pros- Lots of opportunity for fiddly little imaginative techno modelling in this one.
Cons- The sci-fi may not appeal to everyone

Skyline
This one would see a certain part of a city (say Sydney or Manhattan) being selected and a list of all the buildings and structures listed out. The participants would then choose a building from the list and model it in detail. At the end of the challenge all the models could be combined to make an accurate model of the area in question

Pros- Depending on the city it could offer a great variety of detailled architectural modelling.
Cons- The amount of buildings may limit the number of participants and there may not be reference available for all of the buildings.

D-Day 6-6-44
My idea for this one would open up the modelling to the whole D-Day invasion. The categories could be divided up into:

Soldiers- Allowing the organically minded among us to craft a full soldier from any of the armies involved in D-Day
Weapons & Vehicles- This is the category for those who prefer to do hard body modelling and with the large variety of weapons and vehicles involved there's plenty to choose from.
Environments- This would be for those who want to combine both organic and hard body modelling. They could choose from any of the beaches to the smallest of French towns.

Pros- Large variety of subject matter and modelling techniques
Cons- Maybe too large a scope (maybe restrict it to just Omaha beach or something)

AndreKling
02-27-2007, 08:01 PM
I dont know if it was sugested or not, but i would like to make a cartoon contest someday, and i thought that disney could be a perfect subject for it. For example, it could be to recreate Simba´s birth from Lion King, or rectreate the scene where the king faces the black dragon on Beauty sleep.
It could de opened for other cartoon studio, gibli for instace, i would love to model that cat bus and the litle girls from My neighboor Totoro.
just my 2 cents.
Andre

quasiagent1
02-28-2007, 07:30 AM
I think a Marvel comic-based modelling challenge might be an interesting subject matter. The wealth of very diverse characters within that realm would allow for almost any taste (from Spider-Man to Blade, X-Men to Nick Fury, Iron Man to Blackheart). The references for the Marvel universe practically flood the internet (one of the challenges I had with the Ray Harryhausen tribute). Busts, full-body models and sprawling, multi-hero/villain scenes would all make for some very interesting, organic modelling.

Your thoughts?

Diabolos
03-01-2007, 08:55 AM
I think a Marvel comic-based modelling challenge might be an interesting subject matter.

Your thoughts?

I think that is a great idea, but no Blur Studios guys allowed - just kidding :op After watching the Marvel Ultimate Alliance shorts - made me think that the Marvel characters look and work really well in CG. Would like to see a full movie done in that style, and would be great to see what you guys come up with.

D,

knight1001
03-14-2007, 12:32 PM
Hello,

With the pending release of 300 (for the brits), what about a Frank Miller hardcore modelling challenge.

Don't know whether its been suggested before.

I've been admiring the HMC Forum for a while now, so I may actually enter the next one, I do need to brush up on some high poly work and its a chance to learn mudbox at last.

Cheers

Diabolos
03-14-2007, 02:55 PM
how about melding the ideas together and making a general comic/graphic novel challenge.

.......and I still really like the painting recreation idea though.

D,

mitchelhunt
03-14-2007, 09:14 PM
I REALLY don't like to many Marvel comics, but I would like a general comic book one.

RobertoOrtiz
03-18-2007, 05:45 PM
Hello,

With the pending release of 300 (for the brits), what about a Frank Miller hardcore modelling challenge.

Don't know whether its been suggested before.

I've been admiring the HMC Forum for a while now, so I may actually enter the next one, I do need to brush up on some high poly work and its a chance to learn mudbox at last.

Cheers

Hiya,
Check the list of the Movie Icons for the current Mini challenge. There is surprise there.

Diabolos
03-21-2007, 12:23 AM
Movie Monsters : Old School vs New School
Tirbute to Manga/Anime : What does your fav character look like in CG
Music Masters : Bringing back the ones who have passed on with a CG tribute (classic to rock-n-roll to country to r-n-b)
Novels: Use your minds eye to bring a character to life - how should the gunslinger look, or dorothy, captain bligh (spelling?), etc
Selfportrait - can you model yourself..........
D,

OvidiusTiberius
03-26-2007, 10:49 PM
Hello there...about the curent mini challenge(moovie icon) why do we have to use texturing and shading and compex rendering effect if this wants to be a MODELLING conquest?
you want to see modelling ,be modelling like pure sculpture....:twisted: even if i finished sculpture university to my life! that does not sound like i am so very good....

RobertoOrtiz
03-26-2007, 10:54 PM
Hello there...about the curent mini challenge(moovie icon) why do we have to use texturing and shading and compex rendering effect if this wants to be a MODELLING conquest?
you want to see modelling ,be modelling like pure sculpture....:twisted: even if i finished sculpture university to my life! that does not sound like i am so very good....

Your points are valid and have been mentioned before on the main thread topic thread.
Keep in mind that each mini challenge is unique and the rules evolve.

For more info on this check this thread:

NEW RULE (and Some notes for all Participants). (http://forums.cgsociety.org/showthread.php?f=208&t=478208)

And BTW this thread is for ideas for future challenges, you can post your questions/concerns
right here:

Challenge #8 FAQ (http://forums.cgsociety.org/showthread.php?f=208&t=475438)


later,

-R

Philip-M
03-26-2007, 10:57 PM
I was thinking HARDCORE BUILDINGS. Just finished playing Gears of War and was on my mind.

myklee
03-31-2007, 12:25 AM
not sure if this one has been suggested, but how about a sports figure or athlete of the century? maybe greatest of all time or something?

RobertoOrtiz
03-31-2007, 06:04 AM
That sounds like a REALLY good idea.

-R

MrJames
04-08-2007, 04:15 PM
Sports figure of the century sound like a good idea. I was thinking modelling a creature or person based on a fable could be interesting.. Alice in Wonderland etc... although the problem with that is that its based on each participants personal preference of how they think the creature should look, so it might not be considered hardcore enough.

I remember someone suggested doing an animal in motion before, I think that could be a fantastic idea also, something I would love to do. Personally I prefer organic modelling subjects, but if it was a hard surface one you could have a sky scraper challenge, modeling a replica of one of the tallest buildings in the world?

myklee
04-09-2007, 04:18 PM
You could combo the two and do Secretariat winning the Belmont by 31 lengths! I like the idea of the animal too. Maybe it could be like "Nature's craziest creatures" or something. Invertebrae and backboned categories maybe...

w_capozzi
04-09-2007, 04:52 PM
Hello,

If it hasn't been mentioned yet, how about a challenge to create or recreate VFX scenes from movies, maybe scenes that have been cut out from original releases or dropped from production for time or money constraints. Some things have been brought out in special editions lately, examples like from Star Wars when Jabba meets Han at the Falcon in Docking Bay 94, or the extended V'ger scene in Star Trek I. Maybe keep the challenge to actual intended scenes that were cut that have storyboards, or were partially done so there is something to base the quality of the results on. Not necessarily a re-do of something that is already good and planted in our imaginations, but things that have been alluded to and not shown on film. I was listening to Ridley Scott's commentary on the movie Legend, and he says there was a creature effect that was dropped, it would have had the Lily character turn into a cat/person, but they went with simple make up instead. I'm sure there are plenty of examples to choose from.

Regards,
Bill C.

This might work better in the FXWars challenge forum.

AndreKling
04-09-2007, 07:34 PM
How about do a mafia character, it can be any of the most well portrait mafia character ever made, like the corleonis ppl or any other well know mafia icon. For a twist, could be required a vehicle to set him in the time portrait.

morphius-ms
05-25-2007, 08:13 AM
just a quick question when are we gonna do a 30 models in 30 days challenge again.. that one was challenging and fun...

RobertoOrtiz
06-18-2007, 09:06 PM
just a quick question when are we gonna do a 30 models in 30 days challenge again.. that one was challenging and fun...

We might do that again pretty soon.
I miss it too.

-R

nmcelmury
08-05-2007, 08:40 PM
Has there ever been an environment challenge? I know that may be tough to do since the real magic of environments comes from the texturing and lighting, but just some food for thought, maybe like a comlpex alien environment challenge or something :shrug:

AndreKling
08-05-2007, 09:11 PM
I would love to see a war themed one. I have seen some great models of tanks, weapons and all sort of things in this forum, also could be cool to recreate a famous general.
Andre

robo3687
08-12-2007, 09:26 AM
i just had an idea for an architecture challenge, theres a few variations you could do on it such as famous buildings or 'your dream home'....actually I think the dream home one could produce some fairly interesting results....

RobertoOrtiz
08-26-2007, 03:57 PM
Hello,

If it hasn't been mentioned yet, how about a challenge to create or recreate VFX scenes from movies, maybe scenes that have been cut out from original releases or dropped from production for time or money constraints. Some things have been brought out in special editions lately, examples like from Star Wars when Jabba meets Han at the Falcon in Docking Bay 94, or the extended V'ger scene in Star Trek I. Maybe keep the challenge to actual intended scenes that were cut that have storyboards, or were partially done so there is something to base the quality of the results on. Not necessarily a re-do of something that is already good and planted in our imaginations, but things that have been alluded to and not shown on film. I was listening to Ridley Scott's commentary on the movie Legend, and he says there was a creature effect that was dropped, it would have had the Lily character turn into a cat/person, but they went with simple make up instead. I'm sure there are plenty of examples to choose from.

Regards,
Bill C.

This might work better in the FXWars challenge forum.
This is a great idea...

SinisterUrge
08-28-2007, 03:23 AM
I'd be interested in such a challenge

toymachine
08-29-2007, 07:27 AM
nice work, i love cavalier.

sagishow
09-15-2007, 10:46 PM
We can also do something very different , we can recreate masterpieces or great artists work in our own way.
What about David of michelangelo sitting before laptop
or monalisa on ramp as a fashion model.
It can be eal fun

SinisterUrge
09-19-2007, 01:16 PM
I remember Mel Gibson saying her couldn't include the bridge in the Battle of Stirling bridge. It'd be a hugh challenge recreating that in CG, very time consuming but worth a try. All the classic sci-fi movies had to limit and delete scenes e.g. Bladerunner, Star Wars, Indian Jones. Does anyone know a link to a website dedicated to deleted scene from movies?

SergioSantos
11-30-2007, 04:02 PM
How about provide a simple model and let the ppl do a free sculpting with that?
very very basic obj that anyone can take and subdivide (not cut or change the base mesh in any way, but only subdivide)
I've found that to create model with a base mesh that is not even close to the final result is a very good practice, and it gives you a huge freedom to experiment new shapes, volumes and new ways to do things.

vamsee
12-06-2007, 02:16 PM
Nice challenges ......... but, donn see cool prizes :)

i mean, WIP is to be submitted in detail, ......... just for a banner and braggin rights!! doesnt seem to gel that much

well, there are plenty of people participating here anyway, so it doesnt matter for sure.

just being curious .......... or am i thinkin too much? :)

morphius-ms
12-06-2007, 07:40 PM
not everything is done for prizes... some things are just done for the love of the art... and the critique (which will help you become better) of peers... or even help from professionals, and get more content for your portfolio... that's what this is all about... not a new gadget, or money... we are just doing this to do it... atleast that's my reason anyway

vamsee
12-07-2007, 10:27 AM
yup i agree ........

but i dont see the point of insisting on 'WIP' - 10 shots minimum
everything else is cool and interesting

cheers :)

morphius-ms
12-07-2007, 06:10 PM
roberto did that so that the "contestants" couldn't use a pre built model... from, for example, poser, or one that they have already created for a base mesh and then sculpt the rest of the way... one of the rules in this forum is that everything is to be made from scratch...

plus to recieve constructive critism/pointers during your process is well worth it...

this forum is about furthering yourself as an artist, and if you don't get help during your process then there really isn't much of a reason to post anything... someone might know of a way to do the same thing you are doing, but know of a better/faster way of doing it...

that is also the reason roberto did that... and alot of the people here agreed...

vamsee
12-07-2007, 09:43 PM
hmmn, good idea

but i still haf a couple of more q's

lets say i need to model a complex scene, like a war scene or somethin

in that case, u wud still insist on each base mesh modelled from scratch??

i guess u wont, .............. similarly, y do we haf to insist on re-modellin from scratch dat we can do it anyway, and usually ends up being the same/similar mesh we did b4 ........... ex: a human base mesh
how many modellers really prefer to start the base mesh from scartch?? ( im referin to human models only)

well for creatures, its obvious that u got to start from scratch, but for human models, i simply dont see any significance of insisting on starting from scratch!!

well, i agree that it helps probably in improving ur speed, but i somehow believe that
instead of improving a single skill on and on, its better to explore new stuff ......

i mean, start from a basic mesh(cud be ur pre-made model) ......... and den show something incredible on it!
wat say?

btw i haf a couple of modelling queries too ........ :)

morphius-ms
12-09-2007, 07:21 PM
hmmn, good idea

but i still haf a couple of more q's

lets say i need to model a complex scene, like a war scene or somethin

in that case, u wud still insist on each base mesh modelled from scratch??

i guess u wont, .............. similarly, y do we haf to insist on re-modellin from scratch dat we can do it anyway, and usually ends up being the same/similar mesh we did b4 ........... ex: a human base mesh
how many modellers really prefer to start the base mesh from scartch?? ( im referin to human models only)

well for creatures, its obvious that u got to start from scratch, but for human models, i simply dont see any significance of insisting on starting from scratch!!

well, i agree that it helps probably in improving ur speed, but i somehow believe that
instead of improving a single skill on and on, its better to explore new stuff ......

i mean, start from a basic mesh(cud be ur pre-made model) ......... and den show something incredible on it!
wat say?

btw i haf a couple of modelling queries too ........ :)

well most of the projects here don't have to be scenes... like in the Star Wars challenge we had a choice to do a scene (or diarama(spelling)) or do a single character/ship/creature... and yes you would still have to create everything from scratch...

I understand the point of not making the same base mesh over and over again in the industry, it saves time... but doing it here is a way to understand the anatomy, and the topology that is being made...

practice makes perfect... the more you improve that skill the less time consuming making the base mesh becomes... why does it have to be one or the other... why can't you improve your base mesh skill, and also learn new abilities?

besides... if you use a premade base mesh you would spend alot of time trying to make it look like it... where as if you make the base mesh yourself you could make it look similar to what you are trying to make and then just add details... it could make the modeling process faster (again I said could)...

hope this helps...

PS I have a hard time trying to read "text messaging" language... could you write in regular english? It's not that I'm old (I'm 23) I just don't text, therefore I don't read it that much. Thanks.

vamsee
12-09-2007, 07:57 PM
well, its a little hard for me accept on what you have said,

but, yes i do agree that ........ doing the base mesh again and again from scratch will definitely increase your speed....... no comments on that

but, dont we generally tend to change the base mesh 'topology' only on the places where the charecter's basic 'shape' differs? ( i mean creases, folds etc), everything else should follow the same old topology

well, in any case ....... there is 'NO HARM' in doing the base mesh again and again though
so ....... so be it, 'start from the scratch' :)
btw,i did try my best to write back in normal english ..... please ignore the typos if any

killay
12-10-2007, 11:52 AM
I dont know if this is a great idea. But I haven't seen this competition before, on any forum.
But why not setting a picture of a landscape or black and white warfield ( a real photo) and modelling a theme into the picture.
For example: a photo of a street and modelling a monster destructing the city...


Greetz

morphius-ms
12-11-2007, 07:36 PM
vamsee - no problem it was very easy to understand what you were saying... except when you went all 'text talk' but i eventually figured it out. it was nice talking to you and if you have any more questions just ask, someone will answer maybe even roberto (he runs this forum, if you didn't know)... later

vamsee
12-12-2007, 06:44 PM
thats nice ......

yup i did enjoy the conversation so far , and guess what ..........
I have started a new model from SCRATCH this time :)

and regarding questions ......... i have millions of them, everytime i start to work.
i have posted a couple of them in other threads, and indeed got a very good response ( not from roberto 'yet' :) )

right now im having trouble with the way rigging/skinning to be done ....... hope i'll get along with it soon enuf

morphius-ms
12-14-2007, 05:50 AM
well, i'm not that great at rigging either.... but first off what are you using the rig for; for an animation, or for posing... because I know a decent solution to both of them...

first off if it is for animation or posing there are tools out there that help with the process... The two that I have are called MayaHeaven, and dwriggingTools... and for skinning I use dwskinningTools... I found out that though the theory behind the MayaHeaven kinda works (atleast for the arms) the execution didn't work for me... but using dwriggingTools fixed that, and is a bit better than mayaHeaven... with either one of those you should be able to make a human rig in no time...

Second if it is just for posing, and you are using Zbrush3 then you can just mask the stuff you want to move and then use the armlike rotate command (I can't remember what it is called)...


hope this helps

vamsee
12-14-2007, 06:52 AM
hmmmn, i never used maya ....... i work entirely on 3dsmax ...... and for details Zbrush

i found the zbrush rigging tools(move/scale/rotate) tools, to be usefull for changing the major froms, but for intricate aeas like fingers etc, its a little complex solution
i used biped in max for rigging

but may be i should check out maya tools some time

morphius-ms
12-15-2007, 04:33 PM
oh i see... well maya is a bit different than max... I've noticed one thing though... Maya is easier in rigging and animating where as max is easier at lighting and rendering... I haven't taken a look at the other programs (like lightwave, houdini, etc.)except for blender but I haven't really gotten too far on that one...

dchsknight
01-17-2008, 12:45 AM
I am not to active in this Forum but i am trying and i ran across this thread. I did not read it all but what about taking something from around WW2 and modernize it. Like taking a P-51 and turning in to a jet or Space ship and i dont mean like adding jets, it would have to reseemble the orgnial very closely. For instance in the movie Wing comander, the Ships that Blair and Manaic fly look like old navy Bear cats or Hell cats. and the Tiger Claw it's self looks like an old Navy sub. So i guess i am trying suggest taking an old piece of War equipment and modernizing it and i dont mean like little guns really big things like cruisers, tanks, planes. that kind of thing. Just a suggestion might be fun.

Stanislaw
01-23-2008, 12:46 PM
I like the images of bugs Scanning with a electron microscope.
http://www.scharfphoto.com/stockphotos/archives/cat_insect_and_arachnid.php
http://www.denniskunkel.com/index.php?cPath=2

RageOfAges
02-04-2008, 12:14 PM
This is sort of inspired by the current colosus Hardcore Modeling Challenge, But I've always been really fascinated by the Titans of greek Mythology.

http://edweb.sdsu.edu/people/bdodge/scaffold/GG/titan.html

My idea is that because the way they look is quite vague we would be able to see a lot of creativity.

morphius-ms
02-19-2008, 01:34 PM
i wouldn't mind that I've also had some interest in Greek Mythology. This is mainly spured by the fact that I took Latin in high school, and one semester (or year I can't remember) we studied Greek and Roman Mythology.

Azereus
02-19-2008, 03:38 PM
there are many topics you can do...
I've always wanted something like, fantasy world... you know pixies and walking trees.. photos with lot of color.

Gephoria
04-22-2008, 02:36 AM
one word

SNOWGLOBES!

OvidiusTiberius
04-22-2008, 10:04 AM
Hello,
i haven't post here for a lot of time but i was thinking about an idea witch can find it's place in a movie; making a movie is not a joke of course ,so is still a good idea for a modeling peace.
We all speak about future and about what will happen with us and our civilisation in this distant future,or at least we are thinking of it ,especialy now when everybody hear about some big problems like global warming, nuclear wars etc.
So the ideea should be ,how do everyone of you see the exterior looking of human been,in aproximatively 2000 years of (possible) "evolution",or further.Here are a lot of posibilityes,apocaliptical and cruel human,almoast cibernetical,spiritual human (something like Aaron Sims's aliens in Artificial Inteligence),re-primitive human,etc .So would be very interesting to put our imagination and our conception about life on earth or enywhare else,to a test ,and see how are we thinking about our bodyes in the future....Now they are erotical ,concrete,fragile,etc, how will they be in the distant future?:curious:

Shadowplay
04-23-2008, 11:53 PM
make a fully realized 3d model of your favorite shmup arcade spaceship


http://http://shmups.classicgaming.gamespy.com/xenocidefiles.html

Intervain
04-29-2008, 08:00 PM
I really like the idea of fantasy - how about an enchanted forest! this opens a whole load of possibilities :)

RockstarKate
05-06-2008, 06:04 PM
I did not read this whole thread, so apologies if these have been suggested already:

1. Corny TV Series Action Hero
Model a character from TV shows like Xena Warrior Princess, Hercules, Beast Master, etc. Could take more suggestions on shows that fit the bill

-or-

2. Interpret an Abstract Painting or Sculpture in 3D
Create a 3D interpretation of a famous abstract artist's work. Kandinsky, Picasso, Pollock, Brancusi, etc. I think this would be really cool and totally different than other subjects :) The main stipulation would be NO REALISM, and we could come up with a list of paintings that are acceptable references.

Now back to work...

oliveira
06-05-2008, 01:18 PM
i guess that we could try sculpt some animals.
what you think?

Alex Oliver

stage-gr
06-05-2008, 01:41 PM
i guess that we could try sculpt some animals.
what you think?

Alex Oliver
That was already done a couple challenges ago...the "animals in motion" challenge :)

SinisterUrge
06-05-2008, 04:33 PM
How about a challenge commerating a 'traditional' artist you admire, it could be anyone from Dali, Giger to Da Vinci or Rubens. Anyone!! A bit like the Ray Harryhausen competition a while back, or even just another competition based on one artist like say Ralph McQuarrie

robo3687
06-06-2008, 12:54 PM
one thing I've been thinking about doing lately which might make for a good challenge is to re-interpret a cartoon character as though they were a realistic person/machine/entity, like they were to be in a live action movie or something.

That also has the opportunity of doing something like 'cast a live action movie off of a cartoon' so you could make Bruce Willis into Homer Simpson (bad choice I know but he was the first bald guy i thought of...lol) or something like that...

-----------

one other idea is a LEGO challenge, there are alot of lego manuals available on the net, people could select a model and then completely model it within the time period...the bigger the model the better.