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phishmann
01-01-2003, 03:53 PM
hey guys, this is the second finished project that i did for my 3d animation class. tell me how you like it or dont like it.
thanks

squidinc
01-01-2003, 06:41 PM
the material looks to solid to be jelly, jellyfish are transparent for the most part with less transparent bits and pieces inside, they generally ( correct me if I've gone nuts) only have tentacles trailing out of the bottom of them, try a material with a fresnel texture in the alpha channel ( in whatever app your using)

more jellyfish (http://www.aqua.org/animals/species/jellies/species.html)

phishmann
01-01-2003, 11:13 PM
i didnt really think to mention this which i guess i should have. The guidlines were not to make the peice as real looking as possible.
These were the guidlines:
Explore and identify an interesting, organic, and active object found in nature (i.e. seashell, plants, acorns, …, avoid humanoid-like shapes). Using your object as inspiration, model an abstract, non-objective three-dimensional shape with form that is interesting to view from any angle using basic NURBS modeling techniques discussed in class.

Design an asymmetrical or crystallographic composition using multiple instances of your model. Explore and experiment with different materials, lighting scenarios, and shadows to reinforce the asymmetrical or crystallographic nature of the composition. Arrange and shade your shapes to create continuous eye movement throughout your composition using design elements such as line, shape, scale, proportion, balance, color, and tone. Your composition should not have any strong focal points drawing the eye to any specific areas. Create contrast to avoid any strong focal points or areas of emphasis. The viewer’s eye should continuously circulate within your image.

:bounce:

phishmann
01-01-2003, 11:15 PM
we also were not allowed to use textures at this point only different material(lambert,blinn,etc.)

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