View Full Version : UV unwrapping
polo84 04-18-2006, 04:00 AM Hello, I am a Maya user and fairly new to UV mapping. My question is this, is there a plug-in for Maya that assists or aids with the unwrapping of UV's to make for a decent layout in the UV Texture editor.
Thanks
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leigh
04-18-2006, 05:54 AM
All your UV mapping functions are found under the Polygon UVs menu. UV mapping in Maya is actually incredibly straightforward and simple. I don't use any plugins myself and I UV map in Maya on an almost daily basis at work.
softdistortion
04-19-2006, 12:16 PM
Hi Leigh. you're also using Bodypint I seem to recall? I was wondering if you use the camera map and bake technique in Maya for face textures. It seems like BP's projection painting would allow a similar technique to work faster by removing the need for the camera setup and bake steps. Have you any experience or tips on that? Thanx :thumbsup:
roberte
04-19-2006, 05:58 PM
There is a new script called pelting tools 1.5.1 which for all intents and purposes appears to be excellent and rather streightforward. There is a thread in the maya forums on it and here is the site where you can download it and see the info/videos about it.
http://sunitparekh.com/pelting/
Also, on my site in the links section there is a vast assortment of links to sites, textures, tutorials etc which might be useful to you.
Glood luck!
Robert
www.robertellisonimaging.com
leigh
04-20-2006, 05:28 AM
Hi Leigh. you're also using Bodypint I seem to recall? I was wondering if you use the camera map and bake technique in Maya for face textures. It seems like BP's projection painting would allow a similar technique to work faster by removing the need for the camera setup and bake steps. Have you any experience or tips on that? Thanx :thumbsup:
Nah, for heads I always use cylindrical projections. I rarely use camera mapping. But hey, use whatever works for you :)
I do use Bodypaint a lot though, as no matter what projections you use, there are always seams to cover and Bodypaints projection painting rocks.
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