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View Full Version : Question about the on 'buildMesh' handler


googlo
12-31-2002, 05:20 PM
I'm a little confused by this handler in how it works. I understand like event driven handlers, but how is the buildmesh handler initiated?


How is it different than just building a mesh manually through code, like:

on create pressed do (

mesh vertices:*some array* faces:*some array*

)

instead of

on buildMesh do (

mesh vertices:*some array* faces:*some array*

)

I've already built a script that generates a mesh automatically, but withough using the buildMesh handler, how and what makes it so different than 'manually' telling max to build a mesh like on a button press?

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01-14-2006, 02:00 AM
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