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azloha
04-15-2006, 12:28 PM
check the image. there is quite a few area leaving white. why?

i use 6.5. i adjust the incandescence to quite a large value. close to the right. the min/max is 0.95/9.5. the FG ray value is 500. the other is left unchanged.

the scene is render with a polygon cube textured with a lamber, white in color.

wht is happening?

vfxdude2
04-15-2006, 10:01 PM
check the image. there is quite a few area leaving white. why?

i use 6.5. i adjust the incandescence to quite a large value. close to the right. the min/max is 0.95/9.5. the FG ray value is 500. the other is left unchanged.

the scene is render with a polygon cube textured with a lamber, white in color.

wht is happening?

I don't quite understand what you're doing.

Can you give us some more detail?


-vfxdude

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04-15-2006, 10:01 PM
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