View Full Version : Charactor for a School Project
lbzd210 04-13-2006, 10:16 AM Hello all,
wow i have had so many problems with today. anyway that is not why i am posting. i have been working on this charactor for a couple of hours now. Its for a animation i have to do for school and I wanted some feedback on it from outside of acadamia. i hope you all like it, Enjoy
http://i26.photobucket.com/albums/c133/tapthetrigger/oldguy1.jpg
And the wire frame. The render did something funky i will have to fix it. but i am to tired and to excited about posting it. i will fix it tomarrow.
http://i26.photobucket.com/albums/c133/tapthetrigger/oldguywire.jpg
and again. Enjoy.
Dan
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lbzd210
04-13-2006, 04:32 PM
hmm no crits?
zachlantow
04-13-2006, 06:27 PM
Your edge loops look pretty good. Around the eyes looks a little funky but it might just be the view you gave us. I only have two real crits. The topology in his neck area looks sort of weird, like its all angling in toward one point in the chest. I think that it should follow the contour of the rest of his body instead of stopping there. Also, he dosent look like he has eyelids. If he does than please excuse this comment, but from these views it looks like he couldnt close his eyes if he wanted to! This really only took you a couple hours? Very good modeling for the time frame. Looks like saw a ghost!:p
lbzd210
04-14-2006, 02:40 AM
zachlantow,
thanx for the crits. i wasnt happy with the face, there was something wrong about it and i think you did a great job hitting the nail on the head. i have adjusted it i have been tweaking the model for about 2 hours now. i am alot happier with it atm. but it could still improve.
heres the update,
http://i52.photobucket.com/albums/g20/lbzd210/render1.jpg
thanx and enjoy.
Dan
lbzd210
04-14-2006, 02:49 AM
heres the wire frame
http://i52.photobucket.com/albums/g20/lbzd210/wire.jpg
zachlantow
04-14-2006, 06:11 AM
Looks a lot better man, I'm lovin it! Keep it up and I'll post again once you get some more wips up. Good work man.
fissioneffect
04-14-2006, 09:43 AM
Are you using any references, if you are could you post them, its easier to critique, its looking pretty good though,
lbzd210
04-14-2006, 06:44 PM
fissioneffect,
i am using refence of anatomy, i am not really using reference of an actual person. if you want i can post them later today. right now i have to go to work.
That looks nice man, I agree with others that it would be good to check out the reference you're using. One thing I noticed, however, is that if you intend to do facial animation with this model, you might want to rethink your edge loops around the mouth area. Try making them more circular around the mouth as to emulate the underlying muscle structure. This will give you more natural deformation when he's opening and closing his mouth. Looking forward to your progress!
lbzd210
04-17-2006, 06:59 AM
here is a small update with the start of the arms they need alot more work but i havent had time to work on it since friday.
http://i52.photobucket.com/albums/g20/lbzd210/render2.jpg
here is the wire
http://i52.photobucket.com/albums/g20/lbzd210/wire2.jpg
here is the reference that i used for the neck i followed it for the most part
http://i52.photobucket.com/albums/g20/lbzd210/neckref.jpg
and the ref for the arm for the most part i followed it to but i need to work on the arms more
http://i52.photobucket.com/albums/g20/lbzd210/armref.jpg
enjoy,
Dan
lbzd210
04-21-2006, 07:01 AM
Here is the start of the texturing there are problems but i wanted to get some feed back from you guys. I know there are seams but they are easy to fix. and i am getting funky artifacts in my displacement map. at like the ear.
http://i52.photobucket.com/albums/g20/lbzd210/textured.jpg
lbzd210
04-21-2006, 07:04 AM
i forgot to post this.
http://i52.photobucket.com/albums/g20/lbzd210/renderwidee.jpg
Kickflipkid687
04-21-2006, 02:08 PM
hmm... I think the problem in the face is your proportions of the mouth and eyes. The corners of the mouth should be alinged with the center of the eyes, but your model doesnt look so. The eyes to me look large... wide meaning and maybe to tall? I'm not quite sure.. but its something with the eyes? Anyonee else got any input on that?
-Matt
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