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View Full Version : Very Muscular Character - First serious try in LW


Bruzundanga
12-30-2002, 08:24 PM
Just a month playing with Lightwave, used to be a maxer, but not anymore, hehe

Lightwave rules!

Very cartoon look, serious anatomy (i guess)

critics?
coments?
money!

hehe

ps - in some browsers, the image seems not to appear, try to copy the following link and try again, please.

:buttrock:

Low res:
http://www.torreismo.kit.net/arquivos_torres/lw/muscle4.jpg

High res:
Click here to see the high res version (http://www.torreismo.kit.net/arquivos_torres/lw/muscle5.jpg)

Bruzundanga
12-30-2002, 09:51 PM
nobody?

58 visits and nobody for replying?

:annoyed:

Nelis
12-30-2002, 10:36 PM
are you for real? is that serious anatomy. not thaqt i am good at it. but its a bit drastic dont you think?

but hey its your model..

Agraba
12-30-2002, 10:54 PM
lol.
He might be a bit funny with cell shading :)

But his legs are puny in comparison.

lragno
12-30-2002, 11:05 PM
Just curious. Why'd you switch to LW?

proton
12-30-2002, 11:21 PM
I think it looks cool but I think it would look better if his head was up higher and u gave him a big fat neck....

studiomiguel
12-30-2002, 11:58 PM
I like the 'lost head' idea. Although, I think it may be too lost. Make it bigger I think. the model looks pretty good. Pose him. That'd really make him interesting. What's the poly count on this guy?

m

Bruzundanga
12-31-2002, 12:04 AM
hello everybody

First I have to say thanks for all of you that came to my thread and spent time answering.... always happy to hear you

It was not intended to be a REALISTIC caracter, but a quick and very funny to make, cartoon study of anatomty
In this case, a huge man, with muscles and more muscles. It was made for study only... I think the structure, despite it's size, is OK, or not?

I thought that a head covered by muscles, could be a bit funy than a huge neck, but it's kind of personal.... someday i'll try a guy with a neck, haha


I switched because I want to study 3D in all of it's posibilities.. and heard a lot of LW, and now I'm with it. Better and lot faster than max...

That's all

thanks again

Bruzundanga
12-31-2002, 12:06 AM
talked about the reason of the head on post before that ;)

about poly count

5165 polys (cage count)

allquads

tying to give him more details with fell polys

proton
12-31-2002, 12:07 AM
I have a few goofy muscle models here:

http://www.lightwave3d.com/tutorials/modeling/modelsteps001/index.html

http://www.lightwave3d.com/tutorials/modeling/modelsteps002/index.html

u can download the models and all the steps that it took to make them....:thumbsup:

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