mecha
12-30-2002, 06:44 PM
Hi,
I am delving into the world of Mocca & Bones in C4D8 and am trying some bone rigging. Does anybody have some advice on how to set-up bone structures? Some simple "does" and "donts" would be helpful?
Also, one specific question. When switching between the Mocca "Bone Tool" and "Move Active Element" tool, I have noticed that any unfixed bones suddenly jump axis. Why do they do this?
Thanks in advance!
I am delving into the world of Mocca & Bones in C4D8 and am trying some bone rigging. Does anybody have some advice on how to set-up bone structures? Some simple "does" and "donts" would be helpful?
Also, one specific question. When switching between the Mocca "Bone Tool" and "Move Active Element" tool, I have noticed that any unfixed bones suddenly jump axis. Why do they do this?
Thanks in advance!
