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jamina1
04-12-2006, 01:58 PM
I've looked and looked and looked, and I can't find a single tutorial from start to finish that tells me how to rig a character in Maya. I'm a student, and can't afford any of the books that might have a tutorial in it, so I searched online to no avail.

I am COMPLETELY lost when it comes to rigging - never done it before. Where are some good tutorials so I can learn?

The character in question is a biped, if it helps.

Soulcialism
04-12-2006, 05:52 PM
honestly learning how to rig is a weird topic because it's up to you to decide how far you want to take it. just rigging to pose a model or something is one thing, while having a full fledged character with animation controls is quite another. in addition, a lot of people who want to learn rigging come from different levels of prior knowledge. a lot of the online tutorials go under a lot of assumptions about what you already know about 3d, so they aren't always understandable.

there's no really single online tutorial to do this stuff. honestly, i would really recommend getting "the art of rigging vol 1"... it's bordering expensive but it's absolutely worth it... it's a really in depth book and it comes with a helpful dvd with scene files and videos and stuff.

check half.com too, you can usually find books for cheaper than you could at barnes & noble or whatever.

if you want to try some online ones, check some of these links..
http://www.learningmaya.com/index.php?option=com_bookmarks&Itemid=36&mode=0&catid=2&navstart=0&search=*

animationrigs
04-12-2006, 05:57 PM
You can also check out
www.animationrigs.com

The library grows monthly and the crew (industry professionals) fields questions and helps out through the forums.

Dialector
04-12-2006, 07:33 PM
Have you looked in the help file? In maya 7 there appears to be some fairly specific information covering skeleton setup and kinesmatics, smooth skinning and weighting, cluster and blend shape deformations. Its all in tutorial format with a biped model you can use from the extras CD.

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04-12-2006, 07:33 PM
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