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View Full Version : Pen-usb Product Piece, Jannis Bardis (3D)


Agamemnwn
04-12-2006, 07:54 AM
http://features.cgsociety.org/gallerycrits/118270/118270_1144828469_medium.jpg

Title: Pen-usb Product Piece
Name: Jannis Bardis
Country: Sweden
Software: Maya, mental ray, Photoshop

this piece was made for a friend as he has it in real. i wanted to model it as reallistically as possible and render it in a simulated studio environment. Modelled in maya , rendered in mental ray and post in photoshop. c&c always welcome


>> Hi resolution image << (http://features.cgsociety.org/gallerycrits/118270/118270_1144828469_large.jpg)

Hawke
04-12-2006, 11:38 AM
that is a seriously sweet looking usb pen ^^ I wouldn't mind one of those myself :D

I think my only crit is that looking at the reflection on the tin lid you need more samples for the blurred reflections to smooth them out. Other than that v v nice :)

RyanKnopp
04-12-2006, 03:12 PM
So you modeled this pen for your friend's reel? Why didn't he model it himself? Just curious...sounds like false advertising. :)

emptyvoxel
04-12-2006, 05:34 PM
So you modeled this pen for your friend's reel? Why didn't he model it himself? Just curious...sounds like false advertising. :)

I'm fairly sure he means his friend has it in real life, not in his reel. ;)

The modeling is great. In my opinion the lighting and materials could use some more tweaking. Specifically the foam packaging material looks good from a distance but doesn't hold up when viewed closely. The shadows seem too dark and distracting for a product shot.

Good work. Thanks for sharing.

TheSoracle
04-12-2006, 08:07 PM
True say. (above posts)

Nice work on the detail. All of it looks real except for the lid. The writing and overall appearance looks abit off.

Agamemnwn
04-12-2006, 10:40 PM
thanks so much for the comments and feedback guys . really appriciate this

Hawke: thanks for the kind words :D

Ryan_K: my friend has that pen box with the pen-usb in real life so i took it and modelled it .

emptyvoxel: thanks for the comments, i see what u mean about the foam packaging needs more noice factor of it up as get closer to camera and a displacement would definatelly brind the texture up better than just the bump map . well next time .:D

TheSoracle: thanks for the comments. the lid as i looked at it in real life had minute bumps and i could see the blurry reflections on it but u learn everyday . the next one is going to be better :D

Matellis
04-12-2006, 10:51 PM
hey dude this looks really shape , im liking it , keep it up man!!

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04-12-2006, 10:51 PM
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