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scrimski
04-11-2006, 02:19 PM
Hi there,

I got following problem.: set up a camera, linked the cameras Point of Interest via drag-and -drop expressions on a dummy(easier to grab than the default PoI handle, nothing more, nothing less). Now I face jumps in the z-axis rotation of the camera, which are hard to correct with adjusting the rotation paramters. Is there any rule of thumb, any workflow, any tips how to avoid or to correct this?

I'm a 3dsMax user too and in that app I solved this via using a look-at constraint using several dummys. Is this possible anyhow in After Effects? I'm total noob concerning expressions and scripting.

thanks

edit: Nevermind, just figured out. Solved by switching off the automatic orientation.
Should RTFM more often.:rolleyes:

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04-11-2006, 02:19 PM
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