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View Full Version : Mental Ray HDRI issue :(


AlpahKaneda
04-11-2006, 05:38 AM
Why can't Final Gather work nicly using an HRDI in a animation?
Makes me sad they really need to figure somthing out for this prob....other then having render settings jacked up beyond what i can afford :sad:

YourDaftPunk
04-11-2006, 05:42 AM
In the Final Gather Options set your Filter to 2 or so.

AlpahKaneda
04-11-2006, 09:35 AM
Fine for a frame....but watch the blochies fly in a animation.:sad:
http://i32.photobucket.com/albums/d3/1poo2kaka3shit4/5th%20post/sd1.jpg

AlpahKaneda
04-19-2006, 08:14 AM
Im also so glad (sarcasm) that you can render out different passes (Spec, Diffuse..so on) while using normal maps in Maya...Im using JS Normal mapper.

SUCKS IT DOES!
FIX IT SOMEONE...hahah cause I cant.

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04-19-2006, 08:14 AM
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