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View Full Version : Maya 7, MR and Light Linking


azshall
04-10-2006, 08:49 PM
So I've been having a hard time getting light linking in MR with Maya 7 to work. Now, I understand from a few that it does indeed work but I cannot figure out how. I've unlinked the lights from the objects, I've tried unlinking them from the actual shaders and nothing works.

I even checked the render globals where the 'Export Light Linker' option is to ensure that it is actually on, which it is. However, I still get nothing. What am I doing wrong or have they just put the 'Export Light Linker' in the render globals to tease us into thinking it is working, yet it does not?

az

francescaluce
04-10-2006, 11:56 PM
if you wanna use MayaLightLinking with mentalray you have
to use shaders that explicitly support it. the mib_shaders
for example does not. so you have to locally assign the lights
you need via their interface and not using the relationship editor.



ciao
francesca

azshall
04-11-2006, 01:07 AM
if you wanna use MayaLightLinking with mentalray you have
to use shaders that explicitly support it.

ie, .. the Maya native shaders do not (blinn, phong, lambert, phongE, etc.....) ... ?

az

francescaluce
04-11-2006, 01:58 AM
well no, buildin shaders work correctly.
no problems here.





ciao
francesca

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