PDA

View Full Version : Height Maps in Max?


ishak540m
04-10-2006, 06:13 PM
I need a good way to generate a height map based on the geo in my scene using Max. What is the best way to do that?

scrimski
04-10-2006, 07:32 PM
Use a gradient ramp map to your geo and rotate either the gizmo of the UVW-Mapping or in the texture coordinates. Instance this map into the selfillumination, turn of the shadow receiving in the object properties.

CGTalk Moderation
04-10-2006, 07:32 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.