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View Full Version : Dodge Charger '69, Nick Sotiriadis (3D)


scooterlord
04-10-2006, 04:34 PM
http://features.cgsociety.org/gallerycrits/44570/44570_1144750634_medium.jpg (http://features.cgsociety.org/gallerycrits/44570/44570_1144750634.jpg)

Title: Dodge Charger '69
Name: Nick Sotiriadis
Country: Greece
Software: 3ds max, Brazil r/s, Photoshop, Rhino

Dodge Charger '69. I modeled this using Rhinoceros 3d and rendered in 3D Studio Max using the Brazil R/S. Photoshop was used for the textures.
Modeled inside-out and also modeled parts of the engine but didn't finish the engine because of lack of good reference photos.
Crits are welcome as well as any requests of any hints I can give out for the creation of this render. :)
I am currently looking for a job, especially here in Greece but any serious offers will be taken under consideration.

tredistudio
04-11-2006, 08:57 AM
Good work.... I love that car.

Daniel
04-11-2006, 09:13 AM
nice Charger!!!

Don#t you think the reflection on the top parts is a little to heavy? Looks like big white parts, no gradients there. hmmm

How about a front view? :)

scooterlord
04-11-2006, 10:05 AM
new renders...

front view...
http://img332.imageshack.us/img332/7960/charger23cd.jpg

3/4 view...
http://img332.imageshack.us/img332/656/charger37yb.jpg

another render...
http://img401.imageshack.us/img401/6535/charger10ao.jpg

inside view...
http://img339.imageshack.us/img339/895/chargerinside22nw.jpg

scooterlord
04-11-2006, 10:14 AM
wire-1...
http://img80.imageshack.us/img80/4227/wire19va.jpg

wire-2
http://img80.imageshack.us/img80/8071/wire20ft.jpg

Saku-Pekonmaki
04-11-2006, 11:18 AM
this is seriuous stuff..

some small problems with some corners on the closeups, doesn´t look believable. maybe the render settings

thanx for posting and sharing your work.

i Like the interior.

Abyssis
04-11-2006, 12:12 PM
... that's really superb nurbs-job, my friend :applause: :bowdown:

(4+/5....)

Keep posting, Nick...

-cheerZ-

pap87
04-11-2006, 12:31 PM
:eek: WOW! So much detail! Μπράβο φίλε!! :thumbsup:

BicKet
04-11-2006, 12:43 PM
Great work, I love that car.

The colour is a bit desaturated for me but it's a great model. :thumbsup:

seagulls
04-11-2006, 12:47 PM
ITS CRAZY!really good modeling and render:thumbsup:

mlynch
04-11-2006, 12:58 PM
Ahhh... the '69 Charger... My all-time favorite car. And you chose orange - even better! :thumbsup:

Fantastic job! ...now if you could just get that into my drive way. :D

GoranNF
04-11-2006, 03:42 PM
I love that car,I especially like the color.Good Job,4 stars

Palantion
04-11-2006, 04:45 PM
Just plain beautifull excellent job! 5 *****from me.

ttiotx
04-11-2006, 09:59 PM
it is really awesome neighbour.:applause: 5 stars from me.you really know your work.

scooterlord
04-11-2006, 10:05 PM
thanks guys, you know it's great when you work for quite some time and you get this satisfaction afterwards; i love this feeling.

truth is i've waited for quite some time before i finished this because i was in the army for a year, so not much time to work on it (i started it a year ago, but was only given the chance to finish it the last month). i was in a base camp, supposed to watch for enemies, but i was modeling parts of the car in my mind.... :)

SlayTheBeast
04-11-2006, 10:19 PM
LOOKS GREAT!!! great job scooterlord! I really like the rendering, and the modeling is top notch!! This should be on front page for sure! Grats!!

:)

T0NiC
04-12-2006, 12:16 PM
Great stuff, good job on the details.

The sides seem somewhat too flat to me. Ask Coaster (http://forums.cgsociety.org/member.php?userid=112881), he did this model as well.

scooterlord
04-12-2006, 02:36 PM
well, i had others 'complain' about the side being so flat also. it's true i also noticed it myself in the reference pics, and i think it was a mistake not to add this detail since it's a photorealistic model and people in such work tend to look for all kind of errors/mistakes. i think i can fake it now by using a map with different ior on the side but it will still show flat from some angles. thinking to add a couple of more renders, i'll try to make you guys happier by 'erasing' this error :) thanks for pointing out

_david
04-12-2006, 06:07 PM
great car, great work! in the first image (the motion blured one) id love to see maybe a little tiny bit of dirt, especially on the clean, outstandig bumper chrome.

great detail and shader in the interior. maybe some folds in the leather and a little less reflection in the pedals shader (just to my likeness).

that rocks!

Imatk
04-12-2006, 07:00 PM
It looks great... but yes... the sides are way too flat.

Other than that it's nice.

Coaster
04-12-2006, 09:40 PM
Nice work!
Those sides are tricky, I didn't notice the crease for a while, and on mine it's overdone, here it's flat, between us we've made the perfect side!

I guess that's the thing about this car, first impressions are, it's just a big flat boxy mother-f, on closer inspection there are all sorts of tiny subtle things. I found modelling it was an ongoing thing...

If you're going to have a look at the sides, I would have to say the roof is also a bit flat, there is a set of flat roofed blueprints going round, that I belive should be burned. I see a lot of flat roofed charger models out there and I wonder if these bad boys are to blame:curious: http://www.smcars.net/forums/attachment.php?attachmentid=719&d=1141258519

Leather on the seats looks great, you've even got the stitching. In fact the whole interior looks excellent.:buttrock:

scooterlord
04-12-2006, 10:22 PM
first of all, i don't know if i am going to make any corrections in this model. maybe add some dust or change colors, but nothing that has to do with modeling. i am wayyy too tired re-modeling because of lack of bad reference pics. i collected photos from all around the internet trying to sort out of strange angles what everything looks like. i spent more hours staring at photos rather than modeling :) ...

first of all, i am very honored about you commenting coaster. your model is very nicely done as well, you modeled more parts + you rigged and animated. very difficult task. well done again :)

i know you can understand me about how this car might seem flat and boxy to some, but it was a bitch to model actually, especially interior. and i like to be accurate so i kept remodeling again and again. i decided not to model anything if i don't have it in front of me or even if i don't have a clear view in my mind of how exactly something looks. good thing you had that fella that helped you with photos of his car, it must have been a true help!

as for the seats, i modeled them not paying too much attention, but i didn't like the result, so i remodeled the seats and textured stitchings one by one. took me 2 days just to texture the seats using channels. the leather needed a lot of tweaking as well.

here are pics of stuff modeled not seen in the renders. i could do renders of the back with the trunk opened, but the hood is very empty so, i abandoned it...

here you go...
http://img143.imageshack.us/img143/4333/temp14io.jpg

pic of the trunk:
http://img337.imageshack.us/img337/1324/temp20cl.jpg

Tsakiris
04-13-2006, 12:19 AM
Nice work man if you find a good job tell me. I'm looking for one too. The textures in the inside are very nicely worked. Ti na po.. mpravo psile euge.

gary-smith
04-13-2006, 02:26 AM
Oh man I love old school Chargers! I hope to get one of those models once I get the cash :D Great job on the modeling, the materials and lighting also looks amazing! Simply brilliant work, that interior is sik! 4 stars :D

Jet-Black
04-13-2006, 06:52 PM
Thats is some real detailed Interior......loved the renders...10 on 10

6T9_CHARGER_RT
04-14-2006, 01:24 PM
Nice Job Scooterlord.:thumbsup:


I have been helping Coaster with his render (not in the rendering dept :rolleyes: ).....any questions about detail items about the actual car I can help.

Like on the seats themselves...you have the center pattern too far forward. There is another section of vinyl that acts as a boarder around the inner pattern

KaDDD
04-14-2006, 07:54 PM
excellent modeling ! !very nice render , jus superb! !

teemto
05-04-2006, 06:53 PM
Excellent. Any hints about how you did the car paint material?

-teemu

scooterlord
05-04-2006, 06:58 PM
sure! i'll help! I wonder why people always find difficulties in rendering car paint material when it's so easy. first of all it's all about reflections. not only about car paint but about everything looking realistic. give it a good environment and it will show nice.

in detail. I picked a car color, added a few masks in diffuse map for the sticker on the rear. set as a reflection fresnel map, top color at grey (10,10,10) bottom color a bit more (like 50,50,50)and added glossy reflections (99%). well, that's about it :)

reflection is an hdri map, one of the free ones found in www.debevec.org (http://www.debevec.org) (beach probe). hope it helps

scooterlord
07-13-2006, 12:09 AM
if anyone happens to be interested in this one it will be soon available in www.turbosquid.com (http://www.turbosquid.com) for sale! :) I thought you guys should know...

Imatk
07-13-2006, 12:18 AM
I sure hope you will price it accordingly.

With that level of detail you should charge a premium for it.

It constantly amazes me that there are so many great models available on Turbosquid and other sites that can be had for $200!

These guys are TOTALLY selling themselves short... and Turbosquid and others just sit back and rake in the profit.

Ok... off my soapbox... back to the previously scheduled show...

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