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View Full Version : Cloth... Yet Again


Jaenos
12-29-2002, 10:10 PM
Hey, I am have some really early problems with cloth...

I just tried to apply a simply bump map and I am getting a weird effect that I can't quite understand....

I would have thought it could have been resolution, but I bumped it up to obscene values and still got the same... perhaps it was my unwrapping(which I do admit isn't the best on it) or the fact that the pattern is too small and is repeating to often? Not sure, if anyone could offer some advice...

I am trying to go for something like this: Warcraft Image (http://www.planetwarcraft.com/image.asp?/war3/media/screenshots/cinematics/hooded2.jpg) and while I do realize there is probably a hundred different things going on here that I dont' understand, I still wouldn't mind trying to achieve the same sort of effect.

leigh
12-30-2002, 06:49 PM
Yup, I'd have to say that it does indeed look like a UV mapping problem.

Can you post an image of your UV map? Also, post a screenshot of your model with the wireframe showing.

We'll fix this up :D

Joril
12-30-2002, 09:20 PM
Are you talking about the moiré-effect?
http://www.mathematik.com/Moire/

I think you need to make the patern - not the bump value - and the render-resolution bigger.

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