View Full Version : walk/run cycle generator...
azloha 04-06-2006, 03:47 AM is there any plugin or mel that would do that?
i think there should be some mel that would do that, anyone could specify the mel for me?
thx...
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john_homer
04-06-2006, 04:33 AM
we use this here every time.. works great :)
global proc doAnimation()
{
if (`doYouHaveAnimSkills` == 0)
{
buyAnimBooks;
goToAnimSchool;
while (skills < whatYouNeed)
{
practice;
}
}
else
{
spendAsLongLookingForScriptAsItWouldToAnimate;
downLoadSomeHackScript;
tellAnimationDirector ("it cant do that");
liveWithBadResults;
}
}
.j
Pixero
04-06-2006, 06:30 AM
we use this here every time.. works great :)
Code:
global proc doAnimation() { if (`doYouHaveAnimSkills` == 0) { buyAnimBooks; goToAnimSchool; while (skills < whatYouNeed) { practice; } } else { spendAsLongLookingForScriptAsItWouldToAnimate; downLoadSomeHackScript; tellAnimationDirector ("it cant do that"); liveWithBadResults; } }
Can I get that compiled for Windows, Linux and OSX? LOL :thumbsup:
Don't tell me you have that "Make beautiful render" button also?
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04-06-2006, 06:30 AM
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