malCanDo
04-05-2006, 12:51 PM
You can read more about the level design competition here...
http://forums.cgsociety.org/showthread.php?t=339191
The deadline is in just under 2 weeks.
All main 3D applications are supported right out of the box ( ie no plugins required ), including 3DS Max, Maya, Lightwave, XSI, Cinema 4D, Carrara, TrueSpace, GameSpace, EIAS and more ( along with separate sections and prizes for each ).
Just out of interest, if you are a 3D artist who deals primarily with high-detail scenes, would you consider flexing a slightly different set of finger muscles to create a low-polygon scene ( with some gameplay elements ) and entering a competition?
Scanning over this Macromedia article will give you an idea of what is involved in this particular competition...
http://www.macromedia.com/devnet/director/articles/3d_in_30_print.html
Regards...
Mal
http://forums.cgsociety.org/showthread.php?t=339191
The deadline is in just under 2 weeks.
All main 3D applications are supported right out of the box ( ie no plugins required ), including 3DS Max, Maya, Lightwave, XSI, Cinema 4D, Carrara, TrueSpace, GameSpace, EIAS and more ( along with separate sections and prizes for each ).
Just out of interest, if you are a 3D artist who deals primarily with high-detail scenes, would you consider flexing a slightly different set of finger muscles to create a low-polygon scene ( with some gameplay elements ) and entering a competition?
Scanning over this Macromedia article will give you an idea of what is involved in this particular competition...
http://www.macromedia.com/devnet/director/articles/3d_in_30_print.html
Regards...
Mal
