MrWeeeee
04-04-2006, 12:10 PM
Hey guys, here's one for you. I've been UV mapping a character that has duplicated pieces on each side and when object 1 is mapped and I try to transfer the set from object 1 to duplicated object 2 the UV's go crazy creating massive border edges. So it is evident the vert ordering is getting messed up somewhere I just do not know where.
Objects are completely identical, are part of an already bound and rigged character. I've asked my instructors here and they don't know of a fix. If anyone can crack this it will make life sooo much easier and I'll even throw in some homemade cookies to boot.
Much Appreciated,
Bryant
www.3dhardwick.com (http://www.3dhardwick.com)
funwithayoyo@fullsail.edu
funwithayoyo@gmail.com
Objects are completely identical, are part of an already bound and rigged character. I've asked my instructors here and they don't know of a fix. If anyone can crack this it will make life sooo much easier and I'll even throw in some homemade cookies to boot.
Much Appreciated,
Bryant
www.3dhardwick.com (http://www.3dhardwick.com)
funwithayoyo@fullsail.edu
funwithayoyo@gmail.com
