PDA

View Full Version : Next Gen In Game Character Animation references?


SirShufflelot
04-03-2006, 04:53 PM
Currently starting up on a new next gen development team, I notice that the approach here is rather old school and although I have not been keeping up on development as much as I should I know things like turning animations(rather than rotating on the spot), responding to walking into walls and objects, more advanced blending, procedural modding, etc is becoming more common in realistic games.

Can anyone suggest any videos (ingame videos would be cool), articles or whatever I can check out to learn more?

thanks

Headless
04-03-2006, 09:03 PM
I know it's PS2, but this (http://www.dyingduck.com/sotc/making_of_sotc.html) is still some of the most advanced animation stuff i've ever seen.

CGTalk Moderation
04-03-2006, 09:03 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.