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Headless
04-02-2006, 11:00 PM
I'm interested in looking at procedural animation, and I was just wondering if anyone has any good links or books that they might recommend I look at.

I just know that some in development games like Spore and Blue Dragon are doing it, while games like Shadow of the Colossus are also using a keyframed, IK (procedural), and a physics blend, and i'm just interested in having a look at what's involved and maybe having a go at it myself.

Any ideas?

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04-02-2006, 11:00 PM
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