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View Full Version : WIP Tech Pod - First 3d Scene!


BiTMAP
12-27-2002, 12:35 PM
Alright I'm making a scene in 3d folks! Its based on an image that I drew (well on paper though) a LONG time ago, I don't have a scanner or nothing, but I really have the pod in my head so I am going from that and making it 3d... I'm not used to XSI but I'm actualy starting to like it...

Anyways yes This is the main pod, as soon as I'm done cleaning up the edges I'm going to make an inside, then the glass covering and the stuff around it

anyways what you came for :
http://members.shaw.ca/timgauthier/pod02.jpg

(sorry no Wireframe, not yet, and not quite worth it yet).

anyways Any suggestion on how to make really small details and such in XSI are very much wanted.

[Edit, I'm still plugging details into it but I've updated the render]

BiTMAP
12-27-2002, 02:54 PM
update

I'm not going to keep useing the toon shader (as soon as I figure out the textures In XSI)...

http://members.shaw.ca/timgauthier/pod01.jpg

funnydoodle
12-27-2002, 03:00 PM
can't really make out the shape clearly since u r using toon shader atm....... but it's cool in a way... define the shape more and we'll see! gimme five!(im xsi user too lol)

MaskTX
12-27-2002, 03:09 PM
I can't figure out , what for this thing was done...

BiTMAP
12-28-2002, 01:54 AM
This Is the "pod", it stands above a circular platform, you get into it and closes around you, its standing on 3 large hydrolic Legs which lift it into the air, inside the dome has images projected onto it. It can be used for "mech" combat training as well as Controling "mech heards" which are basicl groups of remote Mech fighters... Its from an OLD sketch I did some while ago.

Tumerboy
12-28-2002, 02:44 AM
ok, so it's not a urinal? sorry, that's what I see, as is. Define more and add more and it'll lose the potty flavor. . .

funnydoodle
12-28-2002, 07:32 AM
hey it does look like a urinal! futuristic urinals!!!! cool....lol

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