daniel77
03-31-2006, 01:58 PM
Hey all!
Is it possible to use weightmaps as a texture map. Useful say if you would like to paint a mask for a texture. Instead of doing it in a paint program you could paint directly on the mesh and use that as a mask or overlay of some sort. Do you use vertex paint for that? (never tried that)
Is it possible to use weightmaps as a texture map. Useful say if you would like to paint a mask for a texture. Instead of doing it in a paint program you could paint directly on the mesh and use that as a mask or overlay of some sort. Do you use vertex paint for that? (never tried that)
