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View Full Version : NEED HELP! "Free memory exception thrown"


ahhong
03-31-2006, 10:41 AM
Hi! Not sure if this is the right place to post this...
I'm currently a animation student and im doing a short animation piece using Maya. The problem i am having at the moment is everytime i turn on Hardware Texturing it grinds my machine to a halt and sometimes i get an script error saying 'free memory exception thrown' in Maya. This problem also occurs when i try to render out an image just to preview how my animation would look, but my machine just don't seem to be able to handle it everytime i turn hardware texturing on or render.
I'm guessing this maybe a problem with the insufficient amount of RAM on my PC? Briefly the current specs for my system are:
P4 3.0 Ghz
1024 RAM
200 GIG SATA Hard Drive
ATI FireGL v3100 PCI EXPRESS

I just want to know is the problems i am experiencing related to RAM? Everything is fine on Maya until i turn on my textures and render. My project is due in next week and its my final major project! I really need to get this problem sorted out.

Hope some of you guys here can give me some pointers asap. I'm not really a computer tech head so if there are any advice if it can be kept simple that'll be really great!

Thanks in advance!

Sc0rPs
04-01-2006, 09:42 AM
Not sure if this helps but it sounds like you have a large scene, and it's having problems loading all the textures. So a couple things you might do is break the scene up in render layers (this actually may help you when putting in back together in adjustments). Work in greyscale (5) and I'm guessing your trying to render an image right in maya when it runs out of memory? You can turn the quality down to 'draft' in globals, or just batch render out a single frame.

If it's a batch render problem you can always make a .bat render script so you can render the animation without even opening maya. Hope this helps!

wes
04-02-2006, 07:56 AM
It's an old story, but I'd start by using the [SEARCH] function on forums like this one.
Have you checked all the previous posts on this problem?
I just searched and found dozens of posts on the 'memory exception' error.


-- OK, so here's something you can use right now:
That said, you might try and use Maya's 'optimize scene' function and 'render diagnostics' function. they will tell you alot about common problems that new users are likely to encounter. (you read the output from the script editor) You might also describe the 'weight' of your scene to us. Alot of heavy geometry? Big honking textures?

-- More than your scene files use up precious RAM:
Don't forget that big old OS hogging RAM, not to mention anything else installed and running in the background that might turn that 1GB into considerably less. Hint: Task manager will tell you alot about your system resources. Start there and learn to read it's various statistics. You'll be glad you did, and your fellow animators will admire the blinding speed with which your workstation always sems to fly. :)

wes

Sc0rPs
04-03-2006, 03:23 PM
Thanks Wes, I'll do the render diag. next time. However, in my case my scene is a large one and that's why I broke it up into several render layers. All layers work fine except the colour / beuaty pass which at first it was working fine as well. What I did is just put all objects / lights / particles into a new regular layer and hid them, then rendered off the master layer which is now working fine. Still there's a few sleepless nights ahead of me trying to get my demo reel rendered out by the end of the week...

Just to note I always check previous posts, in fact that's how I found this one :). I do have 2 gigs of RAM but will also keep the task manager noted for future problems.

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04-03-2006, 03:23 PM
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