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stevopolis
03-30-2006, 06:56 AM
I haven't had too much time to work all the suggestions in, although I tried. I've had
some other projects at hand that have taken up a lot of my time. In any regard, tell
me what you think???

http://img84.imageshack.us/img84/8068/burkastill7gx.jpg (http://imageshack.us/)



============================OLD POST
Hello,

I am working on a matte for a short comp. experiment. The matte is of
a mosque. I would appreciate any suggestions or critiques of my
work. It is a WIP...


Matte Painting and BG:

http://img58.imageshack.us/img58/4307/mosquematte9lj.jpg (http://imageshack.us/)


3D comp. for animation
http://img87.imageshack.us/img87/4521/firstsnow4on.jpg (http://imageshack.us/)

maxspider3000
03-30-2006, 02:42 PM
hey man .. it's so greet ...
can you put the original photo ?

stevopolis
03-30-2006, 03:44 PM
Here is the original image; there was a lot to work with, so I didn't have to do much...

http://img90.imageshack.us/img90/4955/original9xn.jpg (http://imageshack.us)

JJASSO
03-30-2006, 04:28 PM
I think you didi a good job in color correcting the photo, but you need something else, , check out your 3d model, she has a rim light in the right side , maybe a rim light or higlights in all the structures would help , and would create a really nice volume, because I think it is too flat, I'm looking forward at this matte , cheers

stevopolis
03-30-2006, 05:02 PM
Jaime,
That is a really good point. I will definitely add some rim light. Maybe
some light from a moon peaking through the clouds. Should I add the
moon peaking through a bit?
Also, does the 3D element (woman) integrate currently? It seems wierd
to me, but I've looked at it too long...

Thanks, Steve

RiKToR
03-30-2006, 06:54 PM
I don't know about the moon peaking from the clouds but it looks like moonlight try just adding the moon first, good work so far.

stevopolis
04-02-2006, 05:24 AM
Despite the advice, I added a moon. I had to give some light source to create
the extra rim lighting. Any input or critique welcome...
I added some clouds animating across the sky as well...

http://img86.imageshack.us/img86/9673/mosquelayers1xk.jpg (http://imageshack.us/)


This is a frame from the comp:

http://img156.imageshack.us/img156/964/firstsnow6fy.jpg (http://imageshack.us/)

JIII
04-05-2006, 01:53 AM
I find it a bit odd how the snow is so bright in front of her face, but barely noticable anywhere else. Good work,

-JIII

stevopolis
04-05-2006, 11:14 PM
JIII, that is a good point about the snow, and I think I fixed the issue. It was an alpha
or transparency issue within the comp.. Hopefully I've fixed the issue, and it looks
okay now?


http://img75.imageshack.us/img75/1641/firstsnowcomp3dt.jpg

JIII
04-05-2006, 11:52 PM
Yeah fixed, next you should try putting a real girl's head in there :-).

-JIII

JJASSO
04-06-2006, 02:02 AM
hey it 's looking better but here are some points you have to take care

1: the rim light can be more intense
2: I don;t see snow in the domes , the architecture or on the trees. as acumulated in the ground
3: when you have a depth of field at night the lights don't look just blurred there is a effects in the lights that make them look brighter and with a hexagon or circle shape, this is because you have a focal node just in the foreground like this examples below

http://clappstar.com/mt/past/266_6645lights.jpg


http://www.garrett-hedlund.com/garrett/images/friday/PDVD_070.jpg

mark_alvia
04-06-2006, 09:06 PM
interesting work....................

stevopolis
04-07-2006, 07:10 AM
Great point jamesvfx. I think lighting effects are needed. Since this is an animation, the
halo effects should probably be added in as a 3D element or comp 2D trick. So they move
with the camera and react to lens changes. This is a good suggestion and will suggest moisture in
the air.

Good point on the rim lighting. Increasing the rim lighting will make the piece more dynamic.
I'm a bit busy with other things, but I will update you when I make the changes:)

Thanks for the suggestions...

RiKToR
04-07-2006, 10:54 PM
Now that I think about it though, If it's snowing there probably should be more clouds, though it does seem to work in my eye so far.

stevopolis
04-29-2006, 10:15 AM
update to first post with updated image... tell me what you think???

psycho_matic
04-29-2006, 10:50 AM
Hey cool man,

two more things to do:

1.) The 3d-woman: I think it would look better if you turn down the saturation a bit ( its night and snowing)

2.) The snow-flakes: Probably it would look cool, if you add another layer with smaller snow-flakes in the back ( I would try to simply copy a layer, flip it horizontally and vertically, so that it doesn't looks the same as the original, turn the transparency down and adjust the size a bit)

Also it would look great if you add some non-regular fog in front of the palace...


I hope i could help you..

Great work!!

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