View Full Version : how to slow down animation ??
12-24-2002, 11:38 AM
hey guys ...is it possible to slow down the biped animation once done !!
eg- i have done a biped animation in 20 frames, but its going a lil too fast. I think that if the animation was done in about 30 frames, it would have looked better.
How do i do this without doing the entire animation again?
Right click 'Play Button'
Change frame count to '30'
This should work, I know biped does some weird things sometimes though.
I don't ever do this until I have fully completed the animation as it interplolates on ticks, which makes it difficult to navigate with the timebar.
Is that just me? Is there a way to fix this? I try and change back to frames but it automatically changes back to ticks.
12-24-2002, 01:13 PM
Thanks for the reply...this was the longest time i had to wait before i could get reply ;) .
Well i have tried changing the frame rate and that dose not work. When you change the frame rate the animation adjusts itself and maintains the ratio, hence the speed remains the same even if you get the fps as low as 1.
don't change the frame rate. Press the rescale time button, this allows you to change the duration and hence the speed of the animation.
12-26-2002, 10:17 AM
thanks man.... it does work that way. The animation did go a lil slow, though dont know how it calculates and rescales the keyframes.
- alpotnis :thumbsup:
12-28-2002, 09:51 PM
Wow thanks everyone I remember reading this post like a week ago and I ran into the same problem so I'm like fumming through all the post until I found it again shaweeet.
01-14-2006, 02:00 AM
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