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booboo4ever
03-28-2006, 06:00 PM
hello all,

i am doing some particle stuff on a mac on maya 7.0.1

i have a very simple simulation of some particles emitting off of a surface, software render.

i am rendering on a network of 60 boxx machines, and the cache seems to be picked up perfectly.

the problem is this. on about 9 of 10 of my renders a variety of frames will be goofed up. again, i have a low particle count, nothing serious. i can send the same file through several times, sometime the render is perfect, sometimes 10 or 15 frames out of 300 are bad.

any ideas? and yes, i realize maybe it has nothing to do with a mac . . . i am just reaching for anything right now.

thanks ahead of time,

Vincent

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