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View Full Version : merge biped animation??


alpotnis
12-24-2002, 04:22 AM
hi guys......

I have a query regarding biped animation. I wanted to know if it is possible for me to merge 2 separate biped animations into a single one. I have tried the merge animation option under the - File - menu, but that dosent seem to work well.

- alpotnis

Marquis
12-24-2002, 04:28 AM
Funny, Max SHIPS with an excellent extra tutorial that covers this topic in detail and others as well.

Marquis
12-24-2002, 04:30 AM
Excuse me, not biped specifically, but merging animations.

alpotnis
12-24-2002, 04:36 AM
yes i have gone through the reference/ tutorial for CS....but i didnt find anything that explains the merging of the biped animations.

Dave Black
12-24-2002, 06:51 AM
Sure, look up motion flow. It's great. It may take a little getting used to, but it's the best motion merging I've ever seen. It's a little button up at the top of the CS rollout...Don't have it in front of me, but It's in the documention. Motion Flow. Check it out. You can pick a set of .bip files, and then play with how the biped will interpolate between them. Cools stuff.

-3DZ

:D

alpotnis
12-24-2002, 07:21 AM
Thanks buddy...... will have to spend some time on it, looks a lil confusing and difficult to understand.

Thanks for the help guys!!

- alpotnis

Dave Black
12-24-2002, 07:44 AM
Try this. There is a button in the upper left of the motion flow dialog box. This button adds new animations. Make like 2 or 3, and then you link them together in whatever order you want. The animation then needs to have a motion flow script set for it(which should happen automatically when you link them. The animation should playback as you do this.

You can then go into the different events as they transpire, or shift from on to the next. It's not too bad once you get the hang of it. To me, this function alone is where CS derfives it's power. Biped's IK is good too, but MoFlow as we have come to call it, rocks your butt...trust me. You can have a guy go from say, slipping on a banana, to, I don't know, a ballet move, without ANY manual changes to the keyframes...Really quite awsome.

Keep at it,

-3DZ

:D

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