PDA

View Full Version : grabbing rotations from other objects


pete
03-28-2006, 02:39 AM
hi there,
i am trying to create a script controller that would take the xyz rotations from another object and offset it's time? I know it's possible to do it with position but I think it might get a bit weird with rotations as there are so many different types of rotation...
If anyone has any ideas I'd love the help thanks
Pete

CGTalk Moderation
03-28-2006, 02:39 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.