Ezz
12-23-2002, 10:40 PM
Hey you all!!! ( and Merry Christmas )
I have a question about the option: "Animate"-"Skeleton"-"Move joint/branch" because I
cant make it work proberly...
I am doing a simple (2d or 3d)joint-setup, lets say an arm. Then I want to move the "albow"-joint a little back so it fits my model...That work fine!!! but when I am trying to move the effecktor it flips back to the original position but keping the new lenght.
Also when I am hitting "undo" ( ctrl-z ) the bones does not change back to the original lenght and position....
Am I doing something wrong, or do I have the wrong idea about this tool..
Thanx
Erik
I have a question about the option: "Animate"-"Skeleton"-"Move joint/branch" because I
cant make it work proberly...
I am doing a simple (2d or 3d)joint-setup, lets say an arm. Then I want to move the "albow"-joint a little back so it fits my model...That work fine!!! but when I am trying to move the effecktor it flips back to the original position but keping the new lenght.
Also when I am hitting "undo" ( ctrl-z ) the bones does not change back to the original lenght and position....
Am I doing something wrong, or do I have the wrong idea about this tool..
Thanx
Erik
