Jartain
03-27-2006, 05:11 PM
I am having some problems with quality when I render. Let me kind of create a background of what is going on here. I have and intro of flames coming in (Particle Effect) Then some text coming in through the flames as the text comes into the screen the initial flames die down and the text is now on fire with another particle effect. I have some sparks falling down off the text as it is burning and catching the text below it on fire. Then finally it burns away and I have smoke coming up from the pile of ashes below. The problem I am having is inside of combustion it looks fine with the timing of the particles etc. However when I render it always seems to jump at places instead of being fluid particle effects and really looks bad. Any Suggestions would be greatly appreciated this problem is driving me crazy. Also if I render out each particle event out seperatley it seems to work fine its just when I combine them all together that it starts jumping. I am using a duel Xeon 2.8 machine with 2gb memory with serial ata hard drives one being a raptor. Thanks in advance for any help.
