log
03-06-2002, 10:31 PM
I'm fooling around a little bit with transparancy, refraction and so on, and when rendering a glass that has 2 sides (in/out) the rendertimes increase a LOT!
Anyone that has any tips on how to make the rendertimes shorter?
I've compared it with a single side glass with the same size and it renders under a minute, i cant understand how 1 more side can increase it so much!
Anyone that has any tips on how to make the rendertimes shorter?
I've compared it with a single side glass with the same size and it renders under a minute, i cant understand how 1 more side can increase it so much!
